Starfield:Skills: Difference between revisions

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*'''[[Starfield:Negotiation|Negotiation]]''': Allows for bribery in speech challenges.
*'''[[Starfield:Negotiation|Negotiation]]''': Allows for bribery in speech challenges.
===Expert Skills===
===Expert Skills===
*'''Instigation''': Allows you to make enemy combatants attack their allies.
*'''[[Starfield:Instigation|Instigation]]''': Allows you to make enemy combatants attack their allies.
*'''Leadership''': Bumps up various stats for companions.
*'''[[Starfield:Leadership|Leadership]]''': Bumps up various stats for companions.
*'''Outpost Management''': Provides bonuses for various areas of outposts.
*'''[[Starfield:Outpost Management|Outpost Management]]''': Provides bonuses for various areas of outposts.
 
===Master Skills===
===Master Skills===
*'''[[Starfield:Manipulation|Manipulation]]''': Allows you to make enemy combatants obey commands.
*'''[[Starfield:Manipulation|Manipulation]]''': Allows you to make enemy combatants obey commands.
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*'''[[Starfield:Lasers|Lasers]]''': Increases damage when using laser weapons.
*'''[[Starfield:Lasers|Lasers]]''': Increases damage when using laser weapons.
*'''[[Starfield:Pistol Certification|Pistol Certification]]''': Increases damage when using pistols.
*'''[[Starfield:Pistol Certification|Pistol Certification]]''': Increases damage when using pistols.
*'''Shotgun Certification''': Increases damage when using shotguns.
*'''[[Starfield:Shotgun Certification|Shotgun Certification]]''': Increases damage when using shotguns.
===Advanced Skills===
===Advanced Skills===
*'''Demolitions''': Increases damage and reduces incoming damage from explosives.
*'''[[Starfield:Demolitions|Demolitions]]''': Increases damage and reduces incoming damage from explosives.
*'''Heavy Weapons Certification''': Increases damage when using heavy weapons.
*'''[[Starfield:Heavy Weapons Certification|Heavy Weapons Certification]]''': Increases damage when using heavy weapons.
*'''Incapacitation''': Increases damage when using EM weapons.
*'''[[Starfield:Incapacitation|Incapacitation]]''': Increases damage when using EM weapons.
*'''Particle Beams''': Increases damage when using particle beams.
*'''[[Starfield:Particle Beams|Particle Beams]]''': Increases damage when using particle beams.
*'''Rifle Certification''': Increases damage when using rifles.
*'''[[Starfield:Rifle Certification|Rifle Certification]]''': Increases damage when using rifles.
===Expert Skills===
===Expert Skills===
*'''Marksmanship''': Increase critical chance with ranged weapons.
*'''[[Starfield:Marksmanship|Marksmanship]]''': Increase critical chance with ranged weapons.
*'''Rapid Reloading''': Increases reload speed.
*'''[[Starfield:Rapid Reloading|Rapid Reloading]]''': Increases reload speed.
*'''Sniper Certification''': Makes scoped weapons easier to use and ups the damage.
*'''[[Starfield:Sniper Certification|Sniper Certification]]''': Makes scoped weapons easier to use and ups the damage.
*'''Targeting''': Increases accuracy and range when shooting without aiming.
*'''[[Starfield:Targeting|Targeting]]''': Increases accuracy and range when shooting without aiming.
===Master Skills===
===Master Skills===
*'''Armor Penetration''': Allows shots to ignore some of an enemy's armor.
*'''[[Starfield:Armor Penetration|Armor Penetration]]''': Allows shots to ignore some of an enemy's armor.
*'''Crippling''': Allows you to down human enemies.
*'''[[Starfield:Crippling|Crippling]]''': Allows you to down human enemies.
*'''Sharpshooting''': Increases critical damage from ranged weapons.
*'''[[Starfield:Sharpshooting|Sharpshooting]]''': Increases critical damage from ranged weapons.
==Science Skills==
==Science Skills==
There are 16 skills in the Science category:
There are 16 skills in the Science category:


===Novice Skills===
===Novice Skills===
*'''Astrodynamics''': Increases the utility of the grav drive.
*'''[[Starfield:Astrodynamics|Astrodynamics]]''': Increases the utility of the grav drive.
*'''Geology''': Allows you to harvest more resources when exploring planets.
*'''[[Starfield:Geology|Geology]]''': Allows you to harvest more resources when exploring planets.
*'''Medicine''': Improves the utility of medical items.
*'''[[Starfield:Medicine|Medicine]]''': Improves the utility of medical items.
*'''Research Methods''': Streamlines research projects.
*'''[[Starfield:Research Methods|Research Methods]]''': Streamlines research projects.
*'''Surveying''': Adds a zoom function to the hand scanner and increases scan distance.
*'''[[Starfield:Surveying|Surveying]]''': Adds a zoom function to the hand scanner and increases scan distance.
 
===Advanced Skills===
===Advanced Skills===
*'''Botany''': Allows you to harvest more resources from plants and scan them faster.
*'''[[Starfield:Botany|Botany]]''': Allows you to harvest more resources from plants and scan them faster.
*'''Scanning''': Improves the utility of the ship's scanner.
*'''[[Starfield:Scanning|Scanning]]''': Improves the utility of the ship's scanner.
*'''Spacesuit Design''': Allows for the construction of spacesuit mods.
*'''[[Starfield:Spacesuit Design|Spacesuit Design]]''': Allows for the construction of spacesuit mods.
*'''Weapon Engineering''': Allows for the construction of weapon mods.
*'''[[Starfield:Weapon Engineering|Weapon Engineering]]''': Allows for the construction of weapon mods.
*'''Zoology''': Allows you to harvest more resources from creatures and scan them faster.
*'''[[Starfield:Zoology|Zoology]]''': Allows you to harvest more resources from creatures and scan them faster.
 
===Expert Skills===
===Expert Skills===
*'''Astrophysics''': Allows you to scan planets or moons from further away.
*'''[[Starfield:Astrophysics|Astrophysics]]''': Allows you to scan planets or moons from further away.
*'''Chemistry''': Allows for the synthesis of chems.
*'''[[Starfield:Chemistry|Chemistry]]''': Allows for the synthesis of chems.
*'''Outpost Engineering''': Allows for the construction of outpost modules.
*'''[[Starfield:Outpost Engineering|Outpost Engineering]]''': Allows for the construction of outpost modules.
 
===Master Skills===
===Master Skills===
*'''Aneutronic Fusion''': Increases the power output of your ship's reactor.
*'''[[Starfield:Aneutronic Fusion|Aneutronic Fusion]]''': Increases the power output of your ship's reactor.
*'''Planetary Habitation''': Increases the number of outposts you can build.
*'''[[Starfield:Planetary Habitation|Planetary Habitation]]''': Increases the number of outposts you can build.
*'''Special Projects''': Allows for the construction of unique research projects and components.
*'''[[Starfield:Special Projects|Special Projects]]''': Allows for the construction of unique research projects and components.
 
==Tech Skills==
==Tech Skills==
There are 17 skills in the Tech category:
There are 17 skills in the Tech category:


===Novice Skills===
===Novice Skills===
*'''Ballistic Weapon Systems''': Increases damage when using ballistic ship weapons.
*'''[[Starfield:Ballistic Weapon Systems|Ballistic Weapon Systems]]''': Increases damage when using ballistic ship weapons.
*'''Boost Pack Training''': Allows for the use of a boost pack.
*'''[[Starfield:Boost Pack Training|Boost Pack Training]]''': Allows for the use of a boost pack.
*'''Piloting''': Improves ship maneuverability and unlocks better classes of ship.
*'''[[Starfield:Piloting|Piloting]]''': Improves ship maneuverability and unlocks better classes of ship.
*'''Security''': Allows for lockpicking.
*'''[[Starfield:Security|Security]]''': Allows for lockpicking.
*'''Targeting Control Systems''': Improves ship's targeting system.
*'''[[Starfield:Targeting Control Systems|Targeting Control Systems]]''': Improves ship's targeting system.
 
===Advanced Skills===
===Advanced Skills===
*'''Energy Weapon Systems''': Increases damage when using ship energy weapons.
*'''[[Starfield:Energy Weapon Systems|Energy Weapon Systems]]''': Increases damage when using ship energy weapons.
*'''Engine Systems''': Improves ship's top speed and boost ability.
*'''[[Starfield:Engine Systems|Engine Systems]]''': Improves ship's top speed and boost ability.
*'''Payloads''': Expands ship's cargo hold.
*'''[[Starfield:Payloads|Payloads]]''': Expands ship's cargo hold.
*'''Shield Systems''': Improves ship's shield capacity.
*'''[[Starfield:Shield Systems|Shield Systems]]''': Improves ship's shield capacity.
 
===Expert Skills===
===Expert Skills===
*'''Missile Weapon Systems''': Increases damage when using missile ship weapons.
*'''[[Starfield:Missile Weapon Systems|Missile Weapon Systems]]''': Increases damage when using missile ship weapons.
*'''Particle Beam Weapon Systems''': Increases damage when using particle beam ship weapons.
*'''[[Starfield:Particle Beam Weapon Systems|Particle Beam Weapon Systems]]''': Increases damage when using particle beam ship weapons.
*'''Robotics''': Increases damage against robots and turrets.
*'''[[Starfield:Robotics|Robotics]]''': Increases damage against robots and turrets.
*'''Starship Design''': Allows for the installation of better ship modules.
*'''[[Starfield:Starship Design|Starship Design]]''': Allows for the installation of better ship modules.
*'''Starship Engineering''': Improves your ability to repair your ship.
*'''[[Starfield:Starship Engineering|Starship Engineering]]''': Improves your ability to repair your ship.
 
===Master Skills===
===Master Skills===
*'''Automated Weapon Systems''': Increases damage when using automated ship weapons.
*'''[[Starfield:Automated Weapon Systems|Automated Weapon Systems]]''': Increases damage when using automated ship weapons.
*'''Boost Assault Training''': Provides more versatility in combat when using a boost pack.
*'''[[Starfield:Boost Assault Training|Boost Assault Training]]''': Provides more versatility in combat when using a boost pack.
*'''EM Weapon Systems''': Increases damage when using EM ship weapons.
*'''[[Starfield:EM Weapon Systems|EM Weapon Systems]]''': Increases damage when using EM ship weapons.

Latest revision as of 14:57, 5 September 2023

In Starfield, skills bestow various benefits on the player character. There are 82 in total, divided into five categories. Players can unlock skills with skill points upon level up, though higher tier skills are locked behind other prerequisites such as investing a certain number of points into a particular discipline or completing challenges.

Physical Skills

There are 16 skills in the Physical category:

Novice Skills

  • Boxing: Beefs up your unarmed strikes, making them more powerful and less O2-intensive.
  • Fitness: Boosts your O2 efficiency and maximum O2 level.
  • Stealth: Allows for stealth and sneak attacks.
  • Weight Lifting: Increases your carry weight.
  • Wellness: Increases your maximum health.

Advanced Skills

Expert Skills

Master Skills

  • Concealment: Supercharge your stealth skills.
  • Neurostrikes: Provides the chance to disable opponents with unarmed attacks.
  • Rejuvenation: Gain the ability to regenerate health.

Social Skills

There are 16 skills in the Social category:

Novice Skills

  • Commerce: Spend less money when buying and make more when selling.
  • Gastronomy: Boosts your ability to craft food and drinks.
  • Persuasion: Increases your chances to successfully persuade someone.
  • Scavenging: Increases chances of finding extra items in containers.
  • Theft: Allows for pickpocketing.

Advanced Skills

  • Deception: Increases the odds of a successful surrender from enemy ships, and lowers the chances of being caught by contraband scans.
  • Diplomacy: Allows you to stop enemy combatants from fighting.
  • Intimidation: Allows you to make enemy combatants flee.
  • Isolation: Bumps up stats when adventuring alone.
  • Negotiation: Allows for bribery in speech challenges.

Expert Skills

Master Skills

  • Manipulation: Allows you to make enemy combatants obey commands.
  • Ship Command: Allows you to have more active crew members.
  • Xenosociology: Allows you to make enemy alien creatures stop fighting, flee, attack their allies, or obey commands.

Combat Skills

There are 17 skills in the Combat category:

Novice Skills

Advanced Skills

Expert Skills

Master Skills

Science Skills

There are 16 skills in the Science category:

Novice Skills

  • Astrodynamics: Increases the utility of the grav drive.
  • Geology: Allows you to harvest more resources when exploring planets.
  • Medicine: Improves the utility of medical items.
  • Research Methods: Streamlines research projects.
  • Surveying: Adds a zoom function to the hand scanner and increases scan distance.

Advanced Skills

  • Botany: Allows you to harvest more resources from plants and scan them faster.
  • Scanning: Improves the utility of the ship's scanner.
  • Spacesuit Design: Allows for the construction of spacesuit mods.
  • Weapon Engineering: Allows for the construction of weapon mods.
  • Zoology: Allows you to harvest more resources from creatures and scan them faster.

Expert Skills

Master Skills

Tech Skills

There are 17 skills in the Tech category:

Novice Skills

Advanced Skills

Expert Skills

Master Skills