Starfield:Traits

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This page was last edited on 11 September 2023, at 11:21.

In Starfield, players can choose up to three traits during the Character Creation process. Each trait grants a bonus to the player, but also a downside, much like their implementation in Fallout: New Vegas. There are 17 traits to choose from, but some are mutually exclusive, such as those that grant affinity with a particular faction. Players may choose not to take any traits at all should they wish, and they can all be removed in regular gameplay by speaking to various NPCs in the game.

List of all traits

All traits in Starfield
Trait name Description How to remove Incompatible with:
Alien DNA You volunteered for a controversial experiment that combines alien and human DNA. As a result, you start with increased health and oxygen, but healing and food items aren't as effective. Speak to any doctor and pay 10,000 credits. N/A
Dream Home You own a luxurious, customizable house on a peaceful planet! Unfortunately it comes with a 125,000 credit mortgage with GalBank that has to be paid weekly. Go to GalBank in the New Atlantis Commercial District on Jemison, and agree to let the bank foreclose on the house. N/A
Empath You are deeply connected to the feelings of others. Performing actions your companion likes will result in a temporary increase in combat effectiveness. But, performing actions they don't like will have the precise opposite effect. Speak to any doctor and pay 10,000 credits. N/A
Extrovert You're a people person. Exerting yourself uses less oxygen when adventuring with human companions, but more when adventuring alone. Speak to Andy Singh at the Church of the Enlightened in New Atlantis' The Well. Introvert
Freestar Collective Settler You gain access to special Freestar Collective dialogue options, and better rewards from some missions given by the faction. But, crime bounty towards other factions is greatly increased. Speak to Elias Cartwright, the mayor of Akila City, and tell him you no longer feel like a Freestar native. Neon Street Rat, United Colonies Native
Hero Worshipped You've earned the attention of an annoying "Adoring Fan" who will show up randomly and jabber at you incessantly. On the plus side, he'll join your ship's crew and give you gifts... Speak to the Adoring Fan and ask about his fandom. From here, either select the option to attack and kill him, or one of the non-lethal conversation options. N/A
Introvert You really need your alone time. Exerting yourself uses less oxygen when adventuring alone, but more when adventuring with other human companions. Speak to Andy Singh at the Church of the Enlightened in New Atlantis' The Well. Extrovert
Kid Stuff Your parents are alive and well, and you can visit them at their home. But you will automatically send 2% of your credits home to them every week. Speak with your dad in their apartment in Pioneer Tower in New Atlantis and tell him you can't support them any longer. N/A
Neon Street Rat You grew up on the mean streets of Neon. You gain access to special dialogue options, and better rewards from some missions on Neon. Crime bounty by other factions is greatly increased. Speak to Madam Sauvage in her bar in Neon's Ebbside area. Freestar Collective Native, United Colonies Native
Raised Enlightened You grew up as a member of the Enlightened. You gain access to a special chest full of items in the House of the Enlightened in New Atlantis, but lose access to the Sanctum Universum chest. Speak to Andy Singh at the Church of the Enlightened in New Atlantis' The Well. Raised Universal, Serpent's Embrace
Raised Universal You grew up as a member of the Sanctum Universum. You gain access to a special chest full of items in the Sanctum Universum in New Atlantis, but lose access to the House of the Enlightened chest. Speak to Keeper Aquilis in the Sanctum Universum in New Atlantis. Raised Enlightened, Serpent's Embrace
Serpent's Embrace You grew up worshipping the Great Serpent. Grav jumping provides a temporary boost to health and oxygen, but health and oxygen are lowered if you don't continue jumping regularly - like an addiction. Speak to Mir'za in one of the cells in the UC Security Office in New Atlantis. Raised Enlightened, Raised Universal
Spaced Your body has become acclimated to space. Health and oxygen are increased when in space, but decreased when on the surface. Speak to any doctor and pay 10,000 credits. Terra Firma
Taskmaster Occasionally, if you have crew trained in a certain ship system, that system will automatically repair itself to full health whenever it is damaged below 50%. However, all crew cost twice as much to hire. Speak to Andy Singh at the Church of the Enlightened in New Atlantis' The Well. N/A
Terra Firma You've never acclimated to space. Health and oxygen are increased when on the surface, but decreased when you're in space. Speak to any doctor and pay 10,000 credits. Spaced
United Colonies Native You gain access to special United Colonies dialogue options, and better rewards from some missions given by the faction. But, crime bounty by other factions is greatly increased. Speak to Administrator Rookes on the Colonial Health and Human Resources floor of MAST in New Atlantis. Freestar Collective Settler, Neon Street Rat
Wanted Someone put a price on your head, and word has spread. Occasionally, armed mercenaries will show up and try to kill you, but being cornered you an edge - when your health is low, you do extra damage. Speak to the Tracker Alliance Agent in a major city and pay 3,000 credits. N/A