Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. Learn more
Want to know how to fast travel in Spider-Man 2? We’ve got you covered. There truly is only one way to travel as Spider-Man, and that is by swinging through the sky.
Sometimes, Spider-Man can’t be bothered to swing and web all the time, which is why the fast travel system is perfect for getting from one side of the city to another in the blink of an eye. No self-respecting Spider-Man is above riding the NYC Subway, after all.
How to unlock fast travel in Marvel’s Spider-Man 2
In order to fast travel in Spider-Man 2, you need to complete missions within any specific district in NYC first. This includes collecting Rare Tech Parts via missions, and generally just earning XP in the district. When you’ve done enough of this in each district, you will unlock it as a fast travel point.
How to fast travel in Marvel’s Spider-Man 2
While on the map menu, you can choose the district you want to fast travel to and confirm the selection by holding down the Triangle button. There will be an incredibly short transition and the next thing you’ll see is Spider-Man swinging into action in the chosen area.
Once you’ve levelled up a District to the correct threshold, you’ll be able to use it to fast-travel by going to the map screen in-game and selecting it. To do this, open the map with the Touchpad and then select Map. You can see your district progress on the map screen, which shows how much you’ve explored New York City.
The fast travel system in Spider-Man 2 has garnered some attention due to how incredibly fast the load times are. People were wondering if Insomniac was hiding a load screen with the prompt to confirm the fast travel. Taking to ResetEra, fitzymj, who looks after Core Technology at Insomniac Games, replied to a post about the fast travel system.
In the post, they explained that the fast travel system could’ve been an even quicker transition, saying that when you select a fast travel point in the game, it’s “A hold-to-confirm prompt, not hiding a load. If anyone wants to check, they can look at how late it’s possible to cancel it out when they’re playing”.
Fitzymj went on to explain: “This prompt to fast travel was whether we should remove the hold-to-confirm, mostly to address that accusation we were seeing. But it was correctly pointed out to me that having a confirmation window was important for player usability”.