In order for us to provide you, our readers, with the best games recommendations and guides, our writers spend hours playing every game we cover. This allows us to create original, trustworthy, and detailed guides as well as in-depth, carefully-considered reviews.
Our team has a huge amount of experience in gaming, with experience spanning Eurogamer, PCGuide, IGN, NME, MailOnline, News UK, and more. Our mission is to provide the best guides on the internet, from writers who genuinely care about games. We don’t use AI, and our guides and reviews are a result of hours of testing and playing.
Part of the BGFG Family
As part of the BGFG family, VideoGamer.com has access to cutting-edge testing equipment, which we use where appropriate to test and evaluate hundreds of games every year. We’re also able to draw upon other experts for comment and analysis to ensure the reader gets the most well-rounded information and leaves as informed as possible. TVs, monitors, consoles, and the latest graphics cards are just some of the resources available to the VideoGamer.com team.
How we review
Our game reviews are conducted by our team based on our hands-on experience playing the game to completion, or long enough to formulate a fair, independent, and non-biased assessment that incorporates elements such as story, gameplay, graphics, and more. Each review is checked and edited by our editors before publication. Review copies are typically sourced directly from publishers and PR or, when this isn’t possible, purchased once the game has released to the wider public.
We maintain the highest-possible editorial standards with our reviews, ensuring that original imagery and accompanying video, where possible, is used to provide the most comprehensive content possible. At VideoGamer.com, we score games out of 10. 10, as expected, is the highest possible score we’ll give a game. 1, meanwhile, is a title we would recommend avoiding completely. We’ll assess each game across a number of core categories, which we detail below. We’ve also provided a quick look into some of the questions we evaluate each game against when coming up with a score.
- Visuals / graphics: The overall art style / visual fidelity. Are the visuals in line with what was promised? Is the art style unique and speaks to the overall essence of the game?
- Gameplay: Is it fun to play? Does it set out what it wants to achieve?
- Game design and overall presentation: If it’s a puzzle-focused game, how inventive are the challenges? Are menus clear and easy to navigate? Are there accessibility options?
- Longevity and post-game support: How long does the game last? Will you want to play through it again? Are there plans for DLC, and what sort of value does this game offer the reader?
- Themes/Perspective: How does the game make you feel? What themes does it explore? Does it offer a unique perspective on a common theme or idea?
Here’s a breakdown of our scoring system, to help give you a clear indication of what each score means:
Review score | Description |
---|---|
10 | An essential game, not to be missed. Sets out what it intends to achieve with aplomb. A rare gem that needs to be experienced. |
9 | A very, very good game, with minor flaws not really taking away from the overall experience. Likely slightly falling down in one of the key areas, but still recommended. |
8 | A strong game, likely falling down in two of the main key areas we evaluate but still solidly put-together. Some hints of major flaws, but not enough to take away from the overall experience. Perhaps a game with an 8 score could benefit from a patch or adjustments? If that’s the case, we’ll make sure to capture that feedback. |
7 | A decent title, although not essential. Some more jarring gameplay or visual choices may be affecting the overall experience. Still worth a look. |
6 | A title that shows promise in areas, but sadly is let down across the board. May excel in one area, but fall down massively in others. |
5 | Mediocre game that is hard to recommend, with major shortcomings across nearly every vertical we evaluate. It just hasn’t lived up to the vision the developers had intended. |
4 | Poor game that is likely not working correctly (bugs and glitches), or gameplay and visuals are sub-par. Will contain major flaws, and a number of minor, more annoying gripes. Hard to recommend. |
3 | A game that simply does not achieve anything it sets out to, with poor presentation, gameplay and almost no reason to play about it. A poor effort and not recommended. |
2 | The game is pretty much broken, and – at this point – needs to fail across all the major evaluation verticals and be riddled with annoying errors and bugs that make it nigh-on-impossible to play. Sadly, it’s back to the drawing board. |
1 | We will only ever award a 1 out of 10 score if the game is completely broken or offensive. The title will be broken, unplayable and should never have been released in the current state. |
Game guides
To compliment our reviews, the same reviewer will also lead the guides for that game. These are written based on dozen to hundreds of hours playing through games to offer the most comprehensive but concise tips, tricks, advice, and walkthroughs possible.
We pride ourselves on sourcing unique imagery obtained during out time with each game to help our readers beat tough bosses, solve tricky puzzles, or find the most elusive resources. We’re always open to feedback on our guides, to keep an eye for polls at the end of content so you can help shape the future of VideoGamer.
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