Starfield Sabotage quest guide

Starfield Sabotage quest guide
Alex Raisbeck Updated on by

With the Starfield Sabotage mission, you’re coming to the end of the Ryujin Industries faction questline, and you’re going to have to make use of all of the tricks you’ve picked up along the way, including your brand new neuroamp. It’s the hardest of all the stealth missions you’ve faced so far, and unless you’re going in all guns blazing, you’ll need to be incredibly careful.

Whether you’re starting out or think you know it all, you can never have too many Starfield tips and tricks to help you out. And if you’re looking to build a top-tier ship, you need to get yourself the best Starfield reactor to power it. For now, let’s go through the Starfield Sabotage quest and how to infiltrate Infinity LTD.

Starfield Sabotage walkthrough

To start the quest, you’ll first need to have completed the previous Ryujin Industries quests, including the prior The Key Ingredient quest, where you obtain the missing shipment of rothicite. Once you’ve finished that quest, and bring the rothicite to Veena, you can talk to Masako to begin the Sabotage quest.

Starfield Sabotage: Lying about Imogene in the meeting.

Getting the neuroamp

Masako will ask you to talk to Dalton Fiennes about the mole in the organisation. If you sided with Imogene, then you’ll be asked to attend a board meeting, where you should lie about Imogene being the culprit. This is to avoid Ularu becoming wise to your plan, in order to catch her out later down the road. Once the meeting is over, head to the Research and Development floor to meet Veena and have your new neuroamp fitted.

Starfield Sabotage: Manipulating Demarcus in the test.

After the surgery, you’ll unlock the Tier 4 Social skill Manipulation. This is an incredibly useful skill that lets you take control of NPCs to perform certain small tasks, as well as influencing them in dialogue. You’ll now have to practise using it. Open your scanner, and take control of Demarcus. Make him pick up the Test Room Keycard on the nearby counter, and then make him unlock the door. Return to Masako to get your briefing.

Breaking into Infinity LTD

Masako will tell you that you have three objectives to complete while at Infinity LTD. Access Lucas Drexler’s computer, access Faye Sengsavahn’s computer, and steal their internal neuroamp prototype. You have two options on how to infiltrate: via the roof, or talking your way in. We recommend sneaking in via the roof, as you can use the vents and walkways along the ceiling to avoid detection from most guards. 

That being said, this is a tough quest, and as soon as you get spotted, we recommend promptly switching to a guns blazing approach, and just running around to complete your objectives as fast as you can. You’ll be given an Operative Suit, which will help you avoid detection, but you probably won’t get through completely undetected. Bring some med packs in case you get injured, too.

Starfield Sabotage: The roof access to Infinity LTD.

Before you head in, make sure you have plenty of Digipicks, as they’ll be required to hack the computers. Go to the Commercial District of New Atlantis, and turn left around the corner of GalBank where you’ll see a door to the roof access. Open this, and follow the stairs all the way up until you reach the entrance to Infinity LTD. Once you’re in, you’ll see a spinning fan, and a guard in a room across the gap from you. Use Manipulation to control him, and get him to turn off the fan. This will let you jump down and infiltrate the building.

Starfield Sabotage: Manipulating the guard to turn off the fan.

Down below, you can use a Maintenance Systems terminal to sabotage the heating systems. This will force an evacuation of all NPCs except guards. From here, make good use of vents and the walkways hanging from the ceiling to all your objectives. Follow your quest markers along the way, and if you get caught, just run for it, like we did in our playthrough.

Starfield Sabotage: Hacking into a Lucas' computer.

Once you’ve hacked Lucas’ computer, Faye’s computer, and secured the prototype, head out of the building and over to the SSNN building. Talk to David Barron, and give him the Slate with the incriminating information on it. Return to Ryujin Industries and listen to the news broadcast of Infinity LTD’s crimes.

Starfield Sabotage: Convincing one of the board members to take over Infinity LTD.

Convincing the board members

Now the dust is settling, you’ll have a meeting to attend where you’ll discuss whether to take over Infinity LTD, and whether to keep researching the neuroamp. You can choose whichever option you like, as the rewards don’t change. For us, we chose to take over Infinity LTD and to halt production of the neuroamps, but you can make your own choice. An anti-neuroamp stance proved popular with our companions, so if you’re after some Starfield romance, then this is probably your best bet. Once the meeting is over, you’ll be rewarded with some credits and XP, an office in Ryujin Industries, and access to a mission board to continue performing more corporate espionage.

That’s everything you need to know to complete the Starfield Sabotage mission. If you’re wanting to get started with the United Colonies questline, then you’ll want to brush up on the Starfield Delivering Devils quest. And if you’re struggling with the Crimson Fleet questline, our Starfield Absolute Power guide is one to check out.