The Finals update 2.1.0 patch notes fix weapons and improve private matches

The Finals update 2.1.0 patch notes fix weapons and improve private matches
Callum Smith Updated on by

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The Finals Season 2 has been an absolute blast ever since its launch. It added lots of new content to the game ranging from new gadgets and gizmos to a new map and unique 5v5 mode. Embark Studios has released the season’s first patch, and The Finals update 2.1.0 patch notes include several fixes for weapons along with a huge improvement to private matches.

Unfortunately, Embark Studios has not buffed a new Season 2 weapon fans have dubbed ‘awful‘. There is also not yet the release of a new character customization feature the developer has said is coming soon. Fans have also complained that Ranked is a step backwards in Season 2, and, unfortunately, there’s no fixes to address this.

While omissions for all the above might disappoint some, there are still plenty of good improvements and balances addressed in The Finals update 2.1.0 patch notes.

The Finals update 2.1.0 patch notes

Below are the full The Finals update 2.1.0 patch notes:

BUG FIXES & ADDITIONS 

Private matches

  • Players can now select the map when starting a private match
  • Players will no longer be stuck trying to join the game server after leaving a private lobby
  • Fixed an issue where party members with different crossplay settings could be unable to leave private match lobbies
  • Fixed a bug where players could bypass the “Crossplay ON” requirement for private matches, which resulted in a softlock

Console

  • Crash fix for audio-related crash

Power Shift 

  • Monaco:
    • Fixed jump pads clipping the streets on low/medium/high settings 
    • Added a short zip line to the closed alleyway next to the cathedral to make traversal smoother 
    • Polished placement and orientation of spawn points   
  • Skyway Stadium:
    • Added jump pad outside the construction spawn area
    • Tweaked spawns to sit less close to edges
  • General:
    • Fixed objective count score in the summary screen

Maps 

  • Performance and polish on SYS$HORIZON
  • Adjusted collision on ceiling blocker to prevent players from getting stuck above the library when using the gateway gadget in SYS$HORIZON
  • Moved a spawn location in the corner of Monaco near the Hotels that was creating imbalanced scenarios in some game modes
  • Fixed incorrect destruction effect on trees in SYS$HORIZON
  • Fixed missing destruction effects on concrete fences in Seoul
  • Fixed missing destruction effects in multiple assets in the tutorial 

Weapons & Gadgets 

  • Fixed bug with inconsistent damage when multiple explosives were triggered at the same time by C4s and breaching charges as opposed to multiplied melee damage
  • Fixed an issue that made recoil on burst weapons not behave as intended 
  • Fixed Gateway ammo not being properly refunded when being thrown into an APS
  • Fixed hovering objects after transmutation
  • Blocked transmutation on friendly carriables
  • Improved zipline behavior to better match the intended exit point and direction of the player 
  • Improved the dematerializer ability to dematerialize/rematerialized objects when multiple objects are close to each other 
  • Removed the ability to equip the mesh shield during defib revive

Art

  • Updated the shoulder-length hairstyles to avoid clipping
  • Fixed oversized ÖRF Sweater to prevent the sleeves from blocking ADS

UI/UX

  • Social syncs will not be excluded if a user is already logged in
  • Fixed a bug that would cause carriable objects to weigh more if they had an active Ping marker attached to them
  • Fixed incorrect text on certain contracts 
  • Fixed overflowing text in item tutorial videos 

Audio 

  • Fixed seek-to-start time not working
  • Corrected the audio for the Season vignette video

BALANCE 

Weapons

  • SA1216
    • Decreased fire rate from 230RPM to 200RPM
    • Decreased damage per pellet from 7 to 6

Gadgets
 

  • Glitch Grenades
    • Changed glitch grenades to trigger on impact when they hit mesh shields and dome shields — on other surfaces, they will still bounce 
  • Glitch Traps
    • Changed glitch traps to trigger on impact when they hit mesh shields and dome shields

SECURITY

  • Improved prevention and detection
  • Added ban progression with a 3-strike system

All of the above come courtesy of Embark Studios. You can also find the original Season 2 patch notes so you can find everything new that was added such as an unadvertised new gameplay setting fans should enable immediately.

For more The Finals, players can get 2 Epic outfits and 12 Epic weapon skins for free. You can also find our guide to the best weapons in the game, and we also have a guide to the best gadgets. In addition, we have a guide to the best FPS settings to help you win matches along with a ranking of the best classes.