The Finals best Medium build loadout for Season 3

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✓ At a glance
  • We recommend the Healing Beam and Dematerializer specialisations.
  • In the weapons department, consider the FAMAS rifle or R. 357 revolver.
  • As for gadgets, rely on the Defibrillator, APS Turret, and Jump Pad.

Versatility is the Medium class’ claim to fame as they’re all-rounders who are decent at everything from healing to support and offensive countermeasures. Season 3 boosts their utility further with the new Dual Blades weapon that can deflect bullets. You don’t have to settle for a particular role if it isn’t in line with your playstyle. The most important thing is to have fun so make sure you adjust our best Light build loadout to suit your strengths.

Best Medium build loadout in Season 3

As a Medium build contestant, you should focus on having a good spread of support and offensive tools in your loadout. Our loadout below is based on our time with the game playing as a Medium build:

Medium SpecialisationWeaponGadgets
Healing Beam or DematerializerFAMAS or R. 357Defibrillator, APS Turret, Jump Pad

Best Medium build specialisation

Here’s what you should pick for your Medium build’s specialisation:

Healing Beam

The healing is incredibly useful since your HP regenerates slowly, even with the Season 3 buffs. The beam helps kickstart the process and keeps your team alive. Remember that it isn’t useful in Terminal Attack as players cannot be healed. If you don’t opt for the Healing Beam, you should pick the Dematerializer.

Dematerializer

This new gadget is exclusive to the Medium class and is extremely valuable. You can sneakily use it to remove sections of the floor or walls, letting you hijack an ongoing cash-out or surprise foes. You can use it for strategic ambushes, providing your team with a window to shoot through and take people by surprise.

Best Medium build guns

When it comes to your gun, you want to go for damage and range as a Medium player. Here are our top picks:

FAMAS

This burst rifle is a solid step up over the regular AKM. It can deal good damage from mid-range as well as up close, letting you punish players defending Cashout Stations. Just remember that despite its high accuracy, the gun’s fire rate is not as good as the other rifles. We don’t recommend the FCAR since it has been nerfed. The magazine size is too small for the weapon to be effective. If you’re facing a lot of Light build in the match, you might want to consider the AKM for its higher fire rate.

R. 357

If you want more bang per bullet, the R .357 revolver is a solid alternative. Just remember that missing shots will bring you closer to a reload mid-battle. The Model 1887 rifle is a powerhouse, but you need to be accurate with it to deal the most damage. Whichever of these weapons you choose, make sure you cover any gap you might have with your reserve loadout. If you take the FAMAS, try the R.357 as your reserve. I liked the new Dual Blades that arrived in Season 3 but they’re not as reliable as these two weapons, especially since you have to get close to foes to damage them.

Best Medium build gadgets

As mentioned, here’s what your three gadgets should be as a Medium player:

Defibrillator

Unless you’re playing Terminal Attack, this should definitely be a part of your loadout. Being able to bring an ally back into the game in a split-second instead of slowly reviving them can mean the difference between a close match and certain defeat. It’s a handy tool in pretty much every situation. If you prefer something more damage-oriented, consider the Pyro Grenade.

APS Turret

This is another strong option that’s best paired with the Guardian Turret. The APS Turret clears projectiles that land near it, making it a solid option while defending objectives like Cashout Stations against RPG-7 shots and Gas grenades. It’s hard to counter since you can’t throw a grenade or explosive at it and call it a day. The two-turret combo paired with a few mines can make assaulting your cashout point a daunting task.

Jump Pad

Enhancing the mobility of your teammates is a responsibility you can bear with the help of a Jump Pad or Zipline. This will let your team scale distances faster and surprise enemies.

✓ Jack’s opinion

Medium builds are all about versatility

Tweaking this suggested loadout to suit you will let you enjoy the game more. The Medium contestant is great at adapting to situations.

Strategies for playing Medium build

If you’re just getting the hang of the Medium class, we’ve put together some strategies to help you:

  • If you choose to be a medic, prioritise healing and revives. Picking up friendly plastic figurines and reviving them can help even the odds against enemy squads. While the wind-up time on the defibs has been increased, they are still uncontested when it comes to reviving your team.
  • The Guardian Turret lets you protect contested locations. It’s especially helpful against Light enemies because of their lower health. While it won’t necessarily finish foes off, it’s a good way to steal a squad’s attention as you flank them.
  • Offense isn’t the only way to win the game. That’s why the Medium class has several utilities from dematerializing blocks to heals and deflecting projectiles with the APS Turret.
  • Keep an eye out for Light players with Glitch grenades or Stun Guns as they can quickly put you out of action. A Heavy player surprising you with a Sledgehammer or shotgun isn’t good news either.

About the Author

Jack Webb

Jack Webb is a guides writer for VideoGamer.

The Finals

  • Platform(s): PC, PlayStation 5, Xbox Series S, Xbox Series S/X, Xbox Series X
  • Genre(s): Action, First-Person Shooter, Shooter