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Developer Crystal Dynamics has officially taken control of “several” of its most popular franchises – including Tomb Raider and Legacy of Kain – from former owner Square Enix.
“As a result of this change,” the statement reads. “Crystal Dynamics (or its affiliate) is now the owner of these games and the controller of the gameplay and personal data related to them.”
The IPs, as well as Crystal Dynamics itself, were all snapped up by the Embracer Group earlier this year in a deal worth around $300 million USD.
However, at the time it wasn’t known if Embracer would keep the IPs under its umbrella, with the potential of sharing them around its many other studios and acquisitions.
Now it seems that this has been answered. The move allows Crystal Dynamics to keep full control of the series it’s worked on since 2006’s Tomb Raider Legend.
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The studio is now, of course, hard at work on the next Tomb Raider game. We know it’s officially started development of the title on Unreal Engine 5. The game is also believed to “unify” the original Core Design and survivor timelines.
However, that’s about it so far. It’s also interesting to note the mention of vampire adventure Legacy of Kain by name. We’ve not had a new title in that series since 2003. (Ill-fated online spinoff, Nosgoth in 2016 notwithstanding)
In the meantime, the studio is also working on the Perfect Dark reboot, as well. Hopefully we’ll hear more about any or all of them in the near future.