Drya Thornne invincibility bug gets fixed with latest Star Wars Jedi Survivor patch

Drya Thornne invincibility bug gets fixed with latest Star Wars Jedi Survivor patch
Nico Vergara Updated on by

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The frustrating Drya Thornne invincibility bug has finally been addressed with the latest round of Star Wars Jedi Survivor patch notes. With this particular boss fight already being as problematic as it was, the fight’s difficulty only became compounded whenever this issue popped up so this should come as a relief to players that are yet to face the Bedlam Raider lieutenant.

With this in mind, the enhancements made should give you a much easier time progressing through the Star Wars Jedi Survivor bosses list and enemies list. However, this wasn’t the only change that was introduced with the new update as a handful of stability and performance improvements were also included as well as fixes to a number of other in-game bugs. If you want to know what they all are, then you’ll be able to find out below.

Star Wars Jedi Survivor Patch 5 patch notes

Aside from the removal of the Drya Thornne invincibility bug, several other issues that affected the story’s progression have also been addressed. This includes a bug where BD-1 wouldn’t be able to open a door as well as a few rare instances where players wouldn’t be able to advance through the game even after reloading. You can read about the other changes made here:

  • (PC only) Improved content caching to reduce hitching.
  • (PC only) Improved thread handling when raytracing is turned off.
  • (PC only) Fix for an issue where lowering the PC visual settings would incorrectly lower your resolution scale if FSR is disabled.
    • Note: if you previously disabled FSR and are playing on a lower visual quality, you may want to readjust your quality settings.
  • (PC only) Fix for a reset button not responding on PC when using both controller and keyboard.
  • Various performance fixes.
  • Stability improvements.
  • More robust detection of pre-order and deluxe content in-game, preventing players from only randomly having access to the content.
  • Various collision and navigation improvements to prevent issues where characters get stuck out of bounds.
  • Fixed an issue where Drya Thornne would become invincible.
  • Music-related fixes
  • Fixed an issue where Bode wouldn’t grab the senator during some New Game+ playthroughs. 
  • Fix for a bug where the Skriton wouldn’t appear correctly.
  • Fix for Dagan not appearing correctly in a cinematic.
  • Fixed some rare instances of players being unable to progress further in the game even after reloading.
  • Fix for a bug where the Gorocco would disappear mid-combat.
  • Fix for an issue where Cal would get stuck in a specific Blaster state if dying while in it.
  • Fix for a bug where BD-1 wouldn’t be able to open a door.
  • Fix for void tear interactions not working correctly.
  • Fix for trying to load corrupt save games sometimes leaving you in the main menu. It will now correctly attempt to load your backup save.
  • Improved UX for Koboh matter turrets that players were previously unable to exit out of.
  • Fix for the Rancor and the Wampa not correctly leaving Cal’s XP behind when he respawns.
  • Fix for a bug where the Skills menu wouldn’t correctly close.
  • Improved sync for sound during one of the cinematics.
  • Fix for the environment not loading correctly on Koboh after Cal respawns.

You’ll also be able to check out the Star Wars Jedi Survivor patch notes on the official website for additional insight on the updates made. Once you’ve read through it, we suggest heading to our Spawn of Oggdo boss fight guide and Rancor boss fight guide so you can have a much easier time handling these monstrosities.

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