Alan Wake 2 patch 1.0.8 fixes a bug that sent Alan and Saga to a confusing layer of hell

Alan Wake 2 patch 1.0.8 fixes a bug that sent Alan and Saga to a confusing layer of hell
Nico Vergara Updated on by

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If you’ve been having trouble progressing through certain missions in Remedy Entertainment’s latest goosebump-inducing sequel, the developer’s recently released Alan Wake 2 patch should make your nightmarish adventure run a little smoother. This is because the update addresses multiple environment-related bugs that caused both the titular protagonist and Saga to fall into oblivion or otherwise get stuck in the environment, which prevented players from finishing their tasks.

For instance, one of the changes included with the patch is a fix to “a bug where Alan could fall through the environment” in the Zane’s film mission. Now, we wouldn’t blame you for thinking that this is just the game’s unique way of transporting the protagonist to another deeper layer of hell. However, this change proves that the problem in question is a bug and not a feature, and you should no longer be encountering these types of issues in the Alan Wake 2 mission list moving forward.

Other changes introduced with the Alan Wake 2 patch 1.0.8 include tweaks that address more cinematic and graphical issues, as well as a few audio and dialogue-related problems. If you want to check out the patch notes in its entirety, we’ve covered it all below.

Alan Wake 2 patch notes 1.0.8

Here are all of the changes included with the Alan Wake 2 patch notes 1.0.8:

Global 

-Various localization fixes, such as improved subtitle timings for all languages
–Improved localized audio for live-action cinematics
–Various audio-related improvements and additional polish
–Improved lip sync in some instances
–Fixed various graphical issues in the environments
–Fixed various minor issues in cinematics
–Minor improvements to image aliasing in Performance mode and Xbox Series S
–Improved lighting
-Fixed lighting bugs in multiple locations
–Various UI-related fixes and additional polish
–Various gameplay fixes and improvements
–Minor gameplay finetuning
–Improved auto-aim for specific circumstances
–Fixed rare player character animation issues
–Fixed various issues in the Case Board
–Fixed various map issues
–Several conversations failing to trigger and thus blocking progress later have been fixed
-Fixed Rose’s dialogue choices, sometimes not being selectable, blocking progress
–Fixed a rare issue with Saga’s lines not playing when going to the Sheriff’s Station, blocking progress
–Resolved a potential problem in the player getting stuck in a Case Board Tutorial
–Fixed exploration rewards for Lighthouse 

Mission-specific 

INVITATION:
-Fixed a bug where Saga could get stuck in the environment (“Crazy forest”)

CASEY:
-Fixed potential issue with players able to get stuck when falling from ladders
-Fixed potential issues with Dark Presence (it remains a threat)
-Fixed a rare crash

ZANE’S FILM:
-Fixed a bug where Alan could fall through the environment

SCRATCH:
-Fixed a bug where Saga could fall through the world
-Fixed a bug in where a gate could get locked after reloading a save game, causing the player to get blocked from progressing
-Fixed an issue where, in rare circumstances, the player could end up outside of the game world when opening the map
-Fixed an issue where, in rare cases, the Lighthouse key could not be picked up

WE SING:
-Fixed a bug where Alan could get stuck in the environment

ROOM 665:
-Fixed an issue that caused the Oceanview Hotel Lobby Echo not to align correctly (this one was really annoying; we apologize)

MASKS:
-Fixed an issue where if the player performed specific tasks in an unpredictable order, the mission progress could get blocked

DEERFEST:
-Fixed an issue (much to Rose’s chagrin) with physics-related props that could block the player in and halt progress

COME HOME:
-Fixed an issue where the player, in rare instances, could not exit the radio, TV, or manuscript interact modules. 

PC-specific 

–Fixed a bug that could cause graphics settings to reset when launching the game
–Improvements to PC Window handling logic
–Fixed mouse cursor sometimes not appearing in menus

Before you jump back into the terrifying world of Alan Wake 2, check out our guides on the Alan Wake 2 Lunchbox locations, Alan Wake 2 Cult Stash locations, and the Alan Wake 2 Lighthouse key location so you can have an easier time finishing the game.