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Update: Here are The Finals Season 4 patch notes.
Original story:
The Finals Season 4 is right around the corner. It’s been anticipated for the longest time, but now the wait is nearly over. There is a lot of new content to anticipate, and there will also be plenty of balance changes for classes and weapons. While all will be officially revealed when the patch drops tomorrow, so far the community has compiled a list of buffs, nerfs and changes revealed for The Finals Season 4 so far from playtests.
We have a countdown to the release time for The Finals Season 4, and it is very imminent. We learned a lot about the upcoming chapter at TwitchCon, and the developer has clarified S4 is not adding 3v3v3 Cashout despite the TwitchCon preview. In addition, there is an assortment of new weapons, but nukes are not returning despite appearing in the S4 teaser trailer.
While a lot of new content will be added to the game, fans can also expect a myriad of balance changes for weapons and classes. Some buffs and nerfs have been compiled by the community so far, and they’re worth knowing about ahead of the chapter’s launch.
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The Finals Season 4 buffs and nerfs so far
On The Finals’ official subreddit, OP maxperhour has shared an excellent post detailing a compilation of Season 4 buffs and nerfs revealed so far. These come from YouTube previews by Jinko and Appoh, as well as comments from the community.
There is a disclaimer acknowledging that the balance changes are from playtests so they may not see the light of day when S4 launches. With that acknowledged, below are the listed buffs and nerfs for Heavy, Medium, and Light so far:
Heavy
Guns
- M60 – BUFF: Faster fire rate, recoil control easier.
- Lewis Gun – BUFF: Recoil control easier.
Gadgets
- RPG – NERF: 100 Damage, longer reload.
Specializations
- Mesh Shield – NERF: 500HP + 8 second cooldown. (might not be in final build).
Medium
Guns
- AKM – NERF: Ammo 32 from 36.
- CL-40 – BUFF: Damage increased from 93 to 115 (potentially more, can now 3 shot a heavy)
- Riot Shield – BUFF: Damage increased from 84 to 90.
Gadgets
- Data Reshaper – BUFF: Range increased from 15m to 20m. Increase from 2 charges to 3.
- Glitch Trap – NERF: 1 per charge. BUFF: Increase radius.
Specializations
- Dematerializer – BUFF: Effects bigger area.
- Healing Beam – NERF: Heals 30HP per second vs 50HP
Light
Guns
- LH1 – (potential) BUFF: Slight firerate increase?
- SR-84 – NERF: Projectile rather than hit scan.
- Dagger – BUFF: Can hold right click and run while held.
- Throwing Knives – BUFF: Can hold right click. Right click speed increase.
- SH1900 – BUFF: Reload speed.
- XP-54 – NERF: Damage reduced from 18 to 16. Slight recoil nerf.
Gadgets
- Gateway – (potential) NERF: Cannot throw things through (could be a bug).
- Tracking Dart – BUFF: 4 charges. NERF: Time tracked decreased from 30 seconds to 10.
- Breach Charge – BUFF: 3 charges
General Gadgets
- Explosive Mine – NERF: 1 charge. Damage decreased from 140 to 119. BUFF: Structural damage increase.
In addition to all of the above, it’s noted that “Because of the addition of sights, many weapons which were hindered by poor iron sights have effectively had a buff”. Remember that all of the above is just reported from playtests, and may not make it into the first Season 4 update. We will be sure to share the patch notes when they are put online.
For more The Finals, check out our guide to the best weapons in the game ranked, and we also have a guide to the best gadgets. In addition, we have a guide to the best FPS settings to help you win matches along with a ranking of the best classes in the game.
The Finals
- Platform(s): PC, PlayStation 5, Xbox Series S, Xbox Series S/X, Xbox Series X
- Genre(s): Action, First-Person Shooter, Shooter