Sucker Punch Productions have announced that multiplayer mode Ghost of Tsushima: Legends will be available separately from the main game soon after Ghost of Tsushima Director’s Cut launches later this month.
To celebrate, the spin-off will also get a new mode called Rivals. In this mode, two teams comprising of two people will go up against several waves of enemies. Defeating the enemies earns you Magatama which can then be spent on powers and abilities that hinder your opponents. Spend enough Magatama, you can then unlock a Final Stand wave. Defeating this final wave before your opponents means you win the game.
The same day will also see an update to the game’s progression system. Those who have managed to earn 110 level gear will be able to bind it to one of their classes and activate ‘Mastery Challenges’. Completing these challenges allow gear to be upgraded even further, and once they reach 120 unlocks a second perk slot.
If you already own Ghost of Tsushima, of course, these additions will be free. If not though you’ll be able to pick up Legends without the Ghost of Tsushima campaign mode at a reduced price of £15.99 on the PlayStation Store from September 3. There will be a small number of cosmetics only unlockable by playing the campaign you won’t have access to, but you’ll be able to play with players who own any version. If you decide to get the campaign later on, you’ll be able to upgrade to the Director’s Cut for £44 on the PS4 and £54 on the PS5.
Check out a trailer for the new Ghost of Tsushima: Legends Rivals mode below which launches September 3. A few days before that, the Ghost of Tsushima Director’s Cut launches on PlayStation 5 and PlayStation 4 on August 20.