Dead Space remake showcases weapon sound changes based on fan feedback

Dead Space remake showcases weapon sound changes based on fan feedback
Ben Borthwick Updated on by

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EA Motive has been showing off how fan feedback is shaping the upcoming Dead Space remake, including its weapon sounds.

In a post on Twitter, the Canadian studio posted a short clip to fans of the game’s Plasma Cutter and Pulse Rifle. They’re two of the game’s most recognisable weapons, so naturally fan feedback is very important. The short clip includes the sounds from the original game, last month’s livestream and this week to illustrate the changes made.

Community Manager Caden House explained the changes on the game’s Reddit. “When we showed you the Plasma Cutter and Pulse Rifle not everyone was sold on it, and there were a handful of criticisms that felt they could still be better. We believe that the feedback given was definitely valid and reading the comments on what was highlighted, we made a few modifications that we think improves it!”

“You’ll notice the Plasma Cutter frequency range has been rebalanced to focus more on the kick, as well as the lower end. Overall, this better aligns to that “feel” that so many of you mentioned with the original. With the Pulse Rifle,” House continued. “You can hear now that the rhythm is a bit more chaotic and not as tight as the previous version. There’s a bit more volume from the environmental reaction, as well as more feedback from surface impacts.”

There’s every chance these still won’t be the final weapon sounds in the Dead Space remake, of course. But still, it’s great to see the studio taking fan feedback on board & showing off these changes so openly. Hopefully then, it’s a good sign for when the remake arrives on Xbox Series X|S, PlayStation 5 and PC early next year.