Apex Legends, the ever-popular team-based FPS title from EA, continues to introduce innovative events to keep its player base entertained. To kick off the year, a new in-game occasion has now begun called the Spellbound Collection Event.
The community’s reaction to the reveal has been extremely positive due to the amount of features that are being added and, in some cases, reintroduced. So if you’re curious as to when you can start participating and what you can expect, then we’ve covered all that you need to know below.
When is the Apex Legends Spellbound Collection Event?
The Apex Legends Spellbound Collection Event is now live. It began on January 10, 2023 at 10AM PT / 1PM ET / 6PM GMT. The new game modes and features that it contains will be available to all players until January 24, 2023.
What can you expect during the Apex Legends Spellbound Collection Event?
A variety of updates, features, items, and game modes is now available throughout the duration of the event. Patch notes, game mode updates, and bug fixes have also been provided by the developers so the community experience should be smoother for all participants.
With that said, here are all the features that have been included during the Spellbound Collection Event.
Control Limited-Time Mode
Numerous Apex Legends players that are already familiar with the Control match type have been asking for its return and now their wish has been granted. The fast-paced and popular game mode is being reintroduced after it was removed at the end of the previous occasion. Since this is only a limited-time inclusion, it will disappear again once the event ends so make sure to participate while it’s available.
Private Match Creation
Start gathering your teammates because Apex Legends is making private match creation available to its entire player base. Those that want to create and host their own tournaments or private matches will be able to do so with the introduction of this feature.
Unique Spellbound Collection Event Cosmetics
Similar to other previous in-game events, new Operator cosmetics will be introduced during its duration. This time, players will be able to unlock 24 limited-time skins and accessories, which include Legendary skins for Vantage, Seer, Mad Maggie, Mirage, and many more. If players are able to obtain all 24 cosmetics, they will automatically receive Seer’s new heirloom called the “Showstoppers.”
Event Reward Tracker
The Spellbound Collection Event will feature a reward tracker where you’ll be able to earn additional prizes as you progress through it. Challenges given out through this track are refreshed daily and they also stack with Battle Pass challenges so you’ll have the chance to complete multiple objectives at one time.
Apex Legends Spellbound Collection Event Patch Notes
- G7 Scout enters the crafter
- C.A.R. SMG enters the crafter
- Spitfire returns to the floor
- Peacekeeper returns to the floor
Anvil Receiver Hop-Up
- Limb damage multiplier reduced to 0.75 (was 0.9)
- Flatline damage reduced to 39 (was 43)
- R301 damage reduced to 32 (was 35)
- Damage reduced to 32 (was 34)
Prowler Burst PDW
- Damage increased to 15 (was 14)
- Now requires 1 shield cell to Energize (was 2)
- Fixed mirage decoys not showing shield regen fx when near a Wattson Pylon or in Control or Gun Game modes.
- 10 new Welcome Challenges added to help new players learn Apex.
- New “Apex 101” badge reward for completing all 10 Welcome Challenges.
- Changing characters in the Firing Range now has a smoother third-person transition.
- Fixed rare issue with Mobile Respawn Beacon sometimes spawning the Dropship out of bounds.
- Fixed issue with ability previews when entering Phase Portals.
- Doors now always appear as damaged when they’re one melee attack away from being destroyed.
- Caustic Town Takeover loot canisters now behave more reliably in Control Mode.
- Reduced the VFX of Caustic’s gas flash.
- Fixed rare client crash with IMC Armories.
- Fixed the raven in Bloodhound’s Niflheim Hundr skin to appear as white more reliably.
- DirectX 12 beta: added support for the Brightness slider in all Display Modes.
- DirectX 12 beta: Fixed crash with setting.mat_backbuffer_count “0” in videoconfig.txt settings. Note that Apex Legends running in DirectX 11 (DX11) requires the operating system to use an additional buffer for compositing, which was not counted in mat_backbuffer_count. DX12 includes that required buffer in mat_backbuffer_count, so DX12 in full-screen mode with “1” will be just as low latency as DX11 with “0”.
- Fixed issue where Crypto could inspect while using their drone removing the HUD.
- Fixed issue where the lobby tabs would enter an unresponsive state after changing resolution on PC.
- Adjusted hold and tap logic for controller players viewing weapons in Loadouts to be more responsive.
Now that you know what to expect during the ongoing Apex Legends event, make sure to participate in it now that it’s available.
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