The best items in Helldivers 2 Viper Commandos Warbond

The best items in Helldivers 2 Viper Commandos Warbond
Miljan Truc Updated on by

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✓ At a glance

The best items in Viper Commandos

  • Experimental Infusion is an amazing booster that lets Stims boost the user’s movement speed and damage reduction.
  • SG-22 Bushwhacker is a sawed-off shotgun Secondary that deals very high damage at point-blank range.
  • PH-202 Twigsnapper is a heavy armour with an interesting perk and cool aesthetic.
  • PH-9 Predator is a light armour that looks cool, but isn’t an optimal choice.
  • K-2 Throwing Knife is a throwable that deals high damage and is stealthy but can’t really replace grenades.

Viper Commandos is a new take on the Helldivers 2 power fantasy. From the frozen wastes of the previous Warbond, Polar Patriots, we take to the lush humid jungles. If you love movies like Rambo, Predator, Commando and others, this Warbond is tailor-made for you. You’ll need plenty of medals to buy everything, so we’ll help you pick out the best items from the latest offering. 

Best items in Viper Commandos Warbond

Viper Commandos is a unique spin on the usual formula we’re used to with Helldivers 2 Warbonds. Short-range combat and melee attacks are the name of the game here, with jungle camo adorning most of the gear. That’s in line with the latest biome added to the game and we were excited to try out the new gear. There are some strong contenders to pick from, though most items veer towards specialist choices rather than future staples. With that in mind, let’s take a look at what we believe are the standout choices to spend your medals.

1. Experimental Infusion

  • Cost: 80 medals on page 3
Image of the selection menu with the Experimental Infusion booster and stats in Helldivers 2.
Experimental Infusion could quickly become a staple booster. Captured by VideoGamer

Experimental Infusion is a booster that could easily become a must-pick. Whenever you or your teammate use a Stim, the user will get a movement speed increase and damage reduction, in addition to recovering health. For an extra-spicy combo, equip armour with the Med-Kit perk to prolong the effects and have extra Stims to use during the mission.

2. SG-22 Bushwhacker

  • Cost: 50 medals on page 2
  • Damage: 405
  • Capacity: 3
  • Recoil: 170
  • Fire Rate: 650
  • Perks: Light Armor Penetrating, One Handed
Image of the selection menu with the SG-22 Bushwhacker shotgun and its stats in Helldivers 2.
Quick and dirty, this sawed-off shotgun packs a punch. Captured by VideoGamer

Bushwhacker is a very strong choice for a close-range Secondary weapon. When enemies get too close, you can whip out this sawed-off shotgun and blast them with three rounds of liberty. It’s able to fire off three devastating rounds in quick succession before you need to reload. The limitation in capacity and high recoil are the main drawbacks, but even then it performs the objective of a good Secondary gun – dealing with enemies that get too close before you can reload your main weapon.

✓ pro tip

Bushwhacker can fire single rounds, or all three at the same time with alternative fire.

3. PH-202 Twigsnapper

  • Cost: 45 medals on page 2
  • Armor Rating: 150
  • Speed: 450
  • Stamina Regen: 50
  • Perk: Peak Physique – Increases melee damage by 50%; Improves weapon handling with less drag on weapon movement.
Image of the selection menu with the PH-202 Twigsnapper heavy armour and its stats in Helldivers 2.
Real Helldivers don’t need armour on their arms. Captured by VideoGamer

Both armour choices in Viper Commandos come with the melee boost perk. The heavy armour, Twigsnapper, edges out because the light versions have more contentious choices to pick from. This armour provides the standard array of stats, with the perk giving an interesting boost that’s situational at best. The main selling point is the armour’s aesthetic, with a rugged, sleeveless look and heavy plates over the chest and forearms.

4. PH-9 Predator

  • Cost: 40 medals on page 1
  • Armor Rating: 50
  • Speed: 550
  • Stamina Regen: 125
  • Perk: Peak Physique – Increases melee damage by 50%; Improves weapon handling with less drag on weapon movement.
Image of the selection menu with the PH-9 Predator light armour and its stats in Helldivers 2.
Just add the beret helmet to complete your Rambo cosplay. Captured by VideoGamer

The Predator armour is the light version of jungle gear, following the same look as its heavy counterpart. It’s sleeveless, with combat camo over the arms, and a jungle-fighter pattern, complete with an ammo belt strapped across. The main drawback of this armour is that there are far better choices for “scouting” gameplay that light armour excels at. PH-9’s perk doesn’t do much to help such a build, making it a viable pick only for aesthetic purposes.

5. K-2 Throwing Knife

  • Cost: 60 medals on page 3
  • Damage: 250
  • Penetration: 3
Image of the selection menu with the K-2 Throwing Knife and its stats in Helldivers 2.
Silent, deadly, and fairly disappointing. Captured by VideoGamer

The K-2 Throwing Knife occupies your throwables slot. It’s an okay choice, but the actual grenades are simply much better in every way. The knives deal decent damage and can be thrown stealthily. However, the only reason to recommend them over a dedicated grenade is the coolness factor.