The latest in Features (page 60)
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Give Me Liberty: Twenty Years of Grand Theft Auto III
Twenty years ago, a man failed to rob a bank. He was betrayed by his girlfriend, who shot him, took the money, and left…
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What could a Metal Gear Solid 3: Snake Eater remake improve?
Could it be? Has Konami really sanctioned a remake of Metal Gear Solid 3: Snake Eater? Has someone at the company’s offices gazed from…
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Restless Dreams: Silent Hill 2 at Twenty
Any game that inspires fierce debate as to the particular qualities of condensed water requires careful examination. Silent Hill 2, which is twenty years…
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Spider-Man 2: Specifically, seven things about Spider-Man 2
Since the reveal trailer for Spider-Man 2, last week, my mind has been racing—fevered with thoughts of web-based entertainment, and all of its tangled…
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Ghost of Tsushima Director’s Cut review
No game in which one character says to another, “Be careful. The monkeys are watching,” should go unacknowledged. This sombre warning is uttered on…
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Abandoned: Five things it might turn out to be
What is Abandoned? When is it? As far as I can tell, it may turn out to be a game. Apparently, there is a…
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Back 4 Blood has thrills, but it’s missing something
After twelve years, Left 4 Dead is back. Although, to appease any prowling patent attorneys, we must refer to it as Back 4 Blood.…
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Pokémon Unite is a gateway MOBA with solitary joys
So far, the fun of Pokémon Unite is when you don’t unite. As I piloted a lone Greninja—a pink tongue wrapped around its neck…
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Resident Evil: Infinite Darkness and strange pleasures of C.G.I. adaptations
Zombies in an airport. Fair enough. Resident Evil Degeneration, a feature-length C.G.I. action horror that came out in 2008, was, as far as I…
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NEO: The World Ends with You is about the failures of connection
Neo: The World Ends with You is set in Shibuya, one of Tokyo’s twenty-three special wards. It is more special than most. Its total…