2K and Gearbox have revealed the final two classes for Tiny Tina’s Wonderlands, as well as detailing the game’s Multiclass system.
The two new classes bring the total number of playable starting classes to six. Graveborn are wielders of dark magic, and can sacrifice their health to increase power. They also have a Demi-Lich companion, who casts spells of their own alongside the player. The Spore Wardens meanwhile can use the powers of nature to take on their foes. They get to summon tornadoes and launch arrows, and also get the benefits of a companion, only this one takes the form of a mushroom.
The four other Tiny Tina’s Wonderlands classes previously revealed include the Stabbomancer, the Brr-Zerker, the Spellshot and Clawbringer. However, we now know players won’t be stuck with those classes through the game. While you’ll pick one of these at the start, you’ll eventually unlock a secondary class slot. This lets you pick one of the five classes you didn’t select.
Each class gets their Class Feat, two Action Skills and a skill tree with passive abilities. The Multiclass system will let you mix and match these, so for example if you pick two classes with companions you’ll get to take on the action with both pets. You’ll have to be more careful about where you put skill points though, as you won’t be able to fill both skill trees. You will, thankfully, be able to rearrange your skill points for a fee at any Quick Change station.
You can check out the video introducing the two new Tiny Tina’s Wonderlands classes below. Tiny Tina’s Wonderlands arrives on March 25 on Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4 and PC.