Star Citizen’s new damage model is probably the best you’ve ever seen

Star Citizen’s new damage model is probably the best you’ve ever seen
James Orry Updated on by

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A new damage model system has been implemented into the growingly impressive Star Citizen, creating what can only be described as the most realistic ship damage you’ll see in video games today.

The new system makes use of four different elements: temperature, burn, thickness and deformation.

“Using these four damage values we can make the hull glow with heat, make paint burn and bubble, peel paint off to expose the underlying metal, dent and deform the surface, and even cut holes through the hull to expose the internal wiring and mechanics,” explains the Roberts Space Industries blog.

“Rather than the internals of the ship only being modelled in specific locations we now model the internals under the vast majority of the hull. You might expect this would involve a lot of work for the artists, but they’ve come up with several methods of adding these internals very efficiently and the overall damage state setup is now significantly quicker than before.”

Check the video below to be amazed.

The team at Cloud Imperium is also working on optimisations to offload a lot of the tech to the GPU, which should improve the damage model even more.

Source: RSI