Quake Champions replacing loot boxes with a battle pass system

Quake Champions replacing loot boxes with a battle pass system
Mike Harradence Updated on by

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id Software has announced that it is giving the boot to loot boxes in Quake Champions, instead adopting a battle pass system.

The battle pass will come into action on December 20, and will see players hoovering up XP by competing in daily and weekly challenges. You'll then progress through tiers of unlockable rewards, which include weapon skins, vanity items, and XP boosts among other goodies.

It's definitely an improvement over earning loot boxes, that's for sure, and appears to take a leaf out of Fortnite and PlayerUnknown Battlegrounds' book. It'll cost 1,000 Platinum.

In addition, id Software confirmed that players can now increase the level of their selected champions by taking part in weekly challenges. This will reward you with a new currency known as Shards, which can be spent on various cosmetic items that are specific to each champion. 

Quake Champions will also receive a new update at some point next month, which revives the popular Capture the Flag game type and brings along a new Citadel map with it. 

id Software rolled out Quake Champions in closed beta form back in April 2017, and announced in August this year that it would be going free-to-play.