Blizzard has detailed some of the tweaks and changes it’ll be making to Diablo II: Resurrected following user feedback from a recent technical alpha for the upcoming remastered ARPG.
In a new blog post, Blizzard thanked fans for taking part in the test back in April, and said the feedback received has led to key visual and quality of life improvements the studio will add to the game ahead of its release later this year. Some of these tweaks include changing the visual effects of spells such as Lightning, Blizzard and Holy Freeze to “better capture the destructive force” of the same abilities in the original game.
A number of UI and accessibility tweaks are also detailed, including clearer icons for the larger resolution displays supported since the original game’s 2000 release. Players will now be able to toggle item names, and the Shared Stash that allows you to share items between characters has been upped from one tab to three. This means players will be able to share up to a whopping 300 items between their heroes. Automap improvements, compare item tooltip toggles and streamlined map settings have also been added or changed.
Some final examples given of changes include tweaks to audio, characters no longer spawning in a hostile place until the game’s fully loaded and a clock to help players track their playtime. While relatively minor, it’s hoped that these tweaks will all make for a better player experience overall.
Intrepid players will be able to get their first look at the changes when the game goes into an early access beta for those that pre-ordered the game this August, with an open beta on all formats (except Nintendo Switch) to follow after that. Diablo II: Resurrected is currently scheduled for release on Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, Nintendo Switch and PC on September 23.
New updates are coming to Diablo II: Resurrected:
💀 VFX Updates
🔵 UI Improvements
⚔️ Accessibility Changes
— Diablo (@Diablo) July 13, 2021