Diablo 4 players complain about game’s “third world country” economy

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Diablo 4 and most ARPG’s in general are designed in a way that keeps you playing even after the main story has ended. The constant search for more resources and better loot is a never-ending, dopamine-inducing grind that often has players coming back for more even after clearing most of what the game has to offer initially.

Unfortunately, it appears that Diablo 4’s “third world country” economy is preventing fans from fully enjoying the endgame content available as the nonsensical pricing structures throughout Sanctuary are seemingly making players go broke faster than an impulsive gambler. The game’s broken financial system is further exhibited through an in-depth Reddit post created by a disgruntled user named Frost_King907.

In it, Frost_King907 provided evidence of the illogical Diablo 4 economy by listing three of the most common factors that players frequently struggle with because of their skewed rate structures: gem costs, weapons and armor prices, and endgame Paragon board refunds. The first issue, gem costs, revolves around these resources’ absurd creation fee and the meager amount of gold you can get by selling these common materials instead.

Since gems are found freely and frequently while you’re playing, you always get stuck with more than what you need. Sadly, selling these shiny jewels to make a profit is out of the question since you’ll only be getting less than ten gold in return. This problem is made even worse due to the fact that it takes nearly 50 times that amount just to make a single Royal Gem at the Jeweler, meaning you won’t even be able to recoup your losses by selling some of your extra stones.

A similar issue is present with Diablo 4’s weapons and armor prices as these pieces of equipment cost exponentially more to buy compared to what you can get by selling them. Finally, the most egregious pricing structure of all is the endgame Paragon board refund cost, which, at higher levels, will have you spending millions. Frost_King907 would share his own experience with this issue by mentioning that “a single skill node at level 95 costs 55,413 gold to remove and reallocate, and a total respec costs 3,213,954 [gold].”

Based on most of the comments below the thread, it seems that a large portion of the community is also struggling with the current design of the Diablo 4 economy. Hopefully, the developers can address these issues soon or more players might just end up dropping the game entirely in the near future.

While you wait for these economic changes to take place, check out our guides on how to get a mount, how to get Coiling Wards, and how to beat The Butcher so you can keep on enjoying the non-financial content of Diablo 4.

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 Videogamer.com is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Learn more / Images from Amazon Product Advertising API / Last updated on 2025-09-13 

About the Author

Nico Vergara

Nico Vergara is a Trends Writer for VideoGamer.com. When not writing about or playing RPGs, he spends time playing basketball, watching the latest movies, and brooding about his favorite sports teams.

Diablo 4

  • Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X
  • Genre(s): Action, Action RPG, RPG

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