Diablo 4 Season 2 patch 1.2.2 introduces five Rings to rule them all

Diablo 4 Season 2 patch 1.2.2 introduces five Rings to rule them all
Nico Vergara Updated on by

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During the exciting Diablo 4 segment in BlizzCon 2023, the game’s development team had initially revealed that they’d be launching a new patch this week, introducing new content that would help shape the current meta even further. Though the update itself is still yet to be released, the patch notes have already been provided, and, as promised, it highlights the newest loot addition to the land of Sanctuary in the form of the Malignant Rings.

Unlike Sauron’s single, all-powerful accessory of mass destruction, these five Malignant Rings weren’t made to wreak even more havoc on the game’s denizens. Instead, they can further complement your best Diablo 4 Necromancer build and best Diablo 4 Barbarian build, as each one is wholly based on some of the Malignant Powers introduced in Season 1. They can even help make it easier for you to learn how to beat Duriel in Diablo 4, though you may need to list the help of a few friends to accomplish it.

Now, each of the five bespoke Malignant Rings is, as you probably guessed, made specifically for each of the game’s five playable classes. Those who prefer playing as a tanky and aggressive Barbarian will have the chance to obtain and equip the Ring of Red Furor. In contrast, players who prefer utilizing the arcane expertise of the Sorcerer can get Tal Rasha’s Iridescent Loop.

Of course, the Druid, Necromancer, and Rogue each have their own versions of these rings as well in Airidah’s Inexorable Will, the Ring of the Sacrilegious Soul, and the Writhing Band of Trickery, respectively. As mentioned, each one provides a valuable passive ability that can not only turn the tides of battle in your favor but also help you dominate Diablo 4’s endgame content. If you want to learn what skills each of these accessories provides, though, keep reading to find out.

Diablo 4 Season 2 patch notes 1.2.2

Here are all of the changes included with Diablo 4 Season 2 patch 1.2.2:

GAMEPLAY UPDATES

Malignant Rings

Five new Unique Rings have been added to the game, one for each class. These are based on popular Malignant Powers from Season of the Malignant, and are immediately available in both Seasonal and Eternal realms.

  • Ring of Red Furor (Barbarian Unique Ring)
    • After spending 100 Fury within 3 seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow is a guaranteed Critical Strike and deals 10—30% (multiplicative damage) [x] bonus Critical Strike Damage.
  • Tal Rasha’s Iridescent Loop (Sorcerer Unique Ring)
    • For each type of Elemental damage you deal, gain 10—15%[x] increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses.
  • Airidah’s Inexorable Will (Druid Unique Ring)
    • When casting an Ultimate Skill and again 5 seconds after, Pull in Distant enemies and deal 0.5-1.0 Physical damage to them. This damage is increased by 1%[x] per 1 point of Willpower you have.
  • Writhing Band of Trickery (Rogue Unique Ring)
    • Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. The Decoy Trap explodes after 3 seconds dealing 2.0-3.0 Shadow damage. Can occur every 12 seconds.
  • Ring of the Sacrilegious Soul (Necromancer Unique Ring)
    • Automatically activate the following equipped Skills on Corpses around you:
      • Raise Skeleton every 1-2 seconds.
      • Corpse Explosion every 1-2 seconds.
      • Corpse Tendrils every 8-16 seconds.

Season of Blood

The following adjustments have been made for the Sanguine Battery Event.

  • Pillar health has been increased from 75% to 85%.
  • Pillar repair time has been decreased from 3 seconds to 1 second.

BUG FIXES

Season of Blood

  • Fixed an issue where the additional enemies in the Lord Zir boss fight would not get stunned when Lord Zir gets staggered.
  • Fixed an issue where Metamorphosis would not trigger temporary movement speed bonuses.
  • Fixed an issue where the Anticipation Vampiric Power didn’t display Cooldown Reduction for Ultimate abilities when in town.
  • Fixed an issue where the Hectic Vampiric Power did not reduce the cooldown of skills with charges.
  • Fixed an issue where the seasonal quest “Battle of Fear” and “Faith” could be completed without completing Chapter 3 of the Season Journey.
  • Fixed an issue where the upgrade button for Vampiric Powers could be interacted with when there are no new powers available, wasting 25 Potent Blood.
  • Fixed an issue where Lord Zir could not respawn if the player re-entered the boss arena too quickly after respawning.
  • Fixed an issue where Evade and non-damaging Skills could trigger Hemomancy.

Dungeons and Events

  • Fixed an issue where progression would be blocked when an enemy spawned behind the locked door in the Luban’s Rest dungeon.
  • Fixed an issue where monsters could spawn from a Nightmare Portal location after the portal had teleported or been destroyed.

Quests

  • Fixed multiple instances where the quest marker could disappear when leaving the area during multiple quests.
  • Fixed an issue where Prava and her knights could stop progressing through the area during the Scouring of Caldeum if certain Elites were killed from a distance during the “Kill Demons Attacking from Above” quest.

Gameplay

  • Fixed an issue where Lilith could still launch area-of-effect attacks after she is defeated following the first phase in the Echo of Lilith.
  • Fixed an issue where Angelbreath or Potions could randomly spawn when The Beast in the Ice spawned.
  • Fixed an issue where followers could get stuck when going back and forth over a traversal.
  • Fixed an issue where Inner Sight didn’t trigger properly against Training Dummies.
  • Fixed an issue where Necromancer Minions and Druid Companions wouldn’t attack Training Dummies.

Accessibility

  • Fixed an issue where the Screen Reader wouldn’t properly read life totals above 999.
  • Fixed an issue where the Screen Reader on PS4 didn’t read all the text in Vendor and Crafting displays.

Miscellaneous

  • Fixed an issue where achievements related to the Hatred’s Chosen buff could not trigger appropriately.
  • Various visual, performance, and stability improvements.

You can also check out the entirety of these latest patch notes through Blizzard’s official blog post. If you need more help taking on the horrors of Sanctuary, check out our guides on the Training Dummy location in Diablo 4, how to get Black River in Diablo 4, and how to get the Oculus in Diablo 4.