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CD Projekt Red has announced another round of layoffs at the Cyberpunk 2077 studio, the third in as many months.
The news was revealed as part of the company’s latest organisational update, with a message from CEO Adam Kicinski claiming the company was “overstaffed” in a statement. “After reshaping our development process and incorporating agile methodologies, we’re now focusing on refining the shape of our teams. To meet our own high expectations and ambitions to create the best role-playing games, we not only want to have the best people but also the right teams. What we mean by that is having teams that are built around our projects’ needs; teams that are more agile and more effective. At this point in time, we’re certain that for CD Projekt Red to grow, we need to be consistent in implementing that approach.”
According to the announcement, the studio will be getting rid of around 100 members of staff, which is claimed to be roughly 9% of the entire team – but they won’t all be made redundant in one go. “This will not be immediate as some employees will be let go as late as Q1 2024,” they say, “But in the spirit of transparency, we’ve chosen to share the information now. We want team members to have ample time to process and adjust to the change and we’ve also made sure to offer everyone a comprehensive severance package.”
CD Projekt Red currently has a number of projects in the works, including the upcoming release of the Cyberpunk 2077 Phantom Liberty expansion which is currently scheduled to release this September. It also has a remake of The Witcher in Unreal Engine 5, and Project Polaris – set to be an entirely new The Witcher game that was said to be in pre-production last year. On top of that, it’s also working on a Cyberpunk sequel, currently going under the codename Project Orion. The company has previously announced layoffs at The Molasses Flood back in May, and the Gwent team back in June.
We at VideoGamer wish the best to all those affected by the layoffs.