EA and Dice have now launched Escalation – the third season of Battlefield 2042, bringing with it a bunch of new content for the first person shooter.
The new season will see a new specialist, a new Battle Pass, new weapons, a new event and new experiences – including later in the season, a major overhaul to the Specialists system.
Here’s what to expect from Battlefield 2042 Season 3: Escalation.
Battlefield 2042 Season 3 release date
EA has now announced that Battlefield 2042 Season 3 will drop on Monday, November 21.
The dates for these free weekends start from December 1 to December 5 on Xbox and Steam, and December 16 – December 23 on PlayStation.
You can check out a trailer for Season 3 below.
Battlefield 2042 Season 3 New Map – Spearhead
Season 3’s new map is called Spearhead, and takes place among two automated megafactories based in Sweden. Factions will be fighting for control of control bases by an open river.
The buildings of the facility itself provide plenty of close combat opportunities – while keeping your eyes open for the drones around their own landing zone.
You can check out a trailer for the new map here.
Battlefield 2042 Season 3 Escalation – new Battle Pass
A new season also means a new Battle Pass for the shooter, with plenty of rewards for players to earn. There’s a total of 100 new tiers – including vehicles like the EMKV90-TOR and weapons like the Throwing Knife.
You can check out a new trailer showcasing some of the new additions below.
Battlefield 2042 Season 3 New Specialist – Rasheed Zain
Season 3’s new Specialist is Rasheed Zain, an Assault class character from Egypt. He comes equipped with a semi-automatic XM370 Airburst Launcher, effective against infantry hiding in cover.
He’s also got the trait of Perseverance, which means he recovers health faster than other characters once he’s taken out an enemy.
Check out his trailer below.
Battlefield 2042 Season 3 Specialist Rework
One of the biggest new features is a rework of the controversial Specialist mechanic, as DICE are changing things back to a Class system similar to previous Battlefield games.
Previously, players would choose Specialists to play as, with relatively fixed loadouts (although these could change between two presets) and their own abilities and perks.
With the return of Classes, these specialists will be grouped into four Classes – Engineer, Recon, Support and Assault.
Engineers are focused around aiding and fighting vehicles, while Recon characters are good for spotting and targeting.
Support characters will be responsible for supplying the squad with ammo and healing, while Assault characters are specialised in front-line fighting.
Each of these classes will have specific Equipment that’s always available if you’re playing as someone of that class. However, you’ll also be able to pick one Gadget from a pool of several for that class.
There’s a bunch more to this system, of course, as they’ve been tweaked based on player feedback over the past few months which you can read about here. The update, EA say, will be coming in the latter half of Season 3 – so it won’t be there at launch.
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