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About a year ago, Nate Crowley (pronounced like the bird, or, if you prefer, the famous occultist) tweeted that, for each like the tweet got, he would make up a fictional video game. It got a lot of likes; Crowley publicly begged people to unlike the tweet so he could finish on an even grand of bogus games â by the end he was slotting ideas together like the manatees that South Park portrayed writing Family Guy jokes: real time strategy with lemons except that when you play it you die in real life. A hundred of these, including Wolfglance Tycoon, Komodo Flagons, and The Greatest Gatsby, have now been made into a book, which Crowley describes as âdefinitely a toilet bookâ.
If it is, itâs one of the funnier and most well observed of that lofty genre. While the Twitter thread of fictional games is in no particular order, 100 Best Video Games (That Never Existed) is plotted chronologically, starting with the 80s, and references a heady mix of real things, fictionalised versions of real things, and a completely made up history of the medium that links the games together (âitinerant wunderkindâ developer Oliver Blood and the Moth Expert fiasco of â83).
This was partly to give the buyer value for money, because Crowley didnât want to ship a book that was a long list of tweets without context, but it also allowed him to have fun in the process. âConcepts for games are quite funny, but whatâs also really funny is, like, the development nightmares people get into, and marketing controversies and stuff,â he said. Talking to Crowley is a similar experience to reading his book, because heâll be saying quite normal things, and then drop in something funny or peculiar without noticeably changing gear.
I read the book on the tube and would see people looking over my shoulder at the page for, for example, Quadbike Sorcerer or Gorillionaire, and realised how, if you knew nothing about games, the whole book would be quite believable. With some of the entries, like recruitment consultancy building sim Recruitment Barn 2051, I was astonished that they didnât exist already, and the possibility of a CrowleyJam has been raised. Crowley explained that the balance of fiction and almost fact is very intentional: âOne of the big demographics for this, Iâm hoping, is going to be confused uncles on Christmas Eve, who are like, âIâm pretty sure my niece likes those video games. This looks alright; itâs got a pretty cover.â
According to Crowley, being absurd but staying believable is easier to do with games. âSome of the biggest hits have been really desperately unusual concepts. Like Sonic the Hedgehog, if you really stop to think about it. You know⦠What?â
The art helps, too. The book has been put out by Rebellion Developmentâs literary arm, and that meant that all the game art could be done by actual game artists. Around 20 different artists put their names forwards, and in many cases were able to dial in on what the game was before he had written it up for the book. Crowley said working with Rebellionâs artists âreally informed what I wrote in the description for the game as well. It was a real source of inspiration, quite often.
New fave. âColeridge himself is completely beasted on opium and insists on a feud with Wordsworthâ pic.twitter.com/Ug6VT61JsZ
â Alice Bell (@BabyGotBell) September 10, 2017
Though I have actually met Crowley in real life, almost all the interactions weâve had have been through Twitter, and he uses it more creatively than most. He says he joined back in 2012, when it was âmore of a vehicle for s***postingâ, and while he doesnât claim to be apolitical, he still enjoys using Twitter for what he describes as âweird microfictionâ.
âI think itâs good because, you know, in the same way as when I learnt journalistic writing I learnt economy of words, on Twitter youâre basically doing really short paragraphs. So youâve got to have content and punchline in every single tweet.â
He also uses it for a kind of collaborative storytelling where, for example, heâll experiment by dumping 12 consenting strangers into a group DM and telling them theyâre in a pub in a version of Britain covered with swampland; he will have briefed certain members of the group beforehand to tell them that their secret objective is to get The Boys Are Back In Town by Thin Lizzy on the jukebox as often as possible, or that one of them is a mass of ants but the others canât find out. At other times he has declared Twitter is a cop show for the following hour, and given other users the chance to be detectives, perps, or lawyers. I joined in on one occasion:
âOh yeah. Didnât you turn into a cheetah?â
âI think you said I was a cheetah.â
âOh yeah! Sorry, yeah, I did. Every police force needs a cheetah.â
âI set off in hot pursuit and you just said I was a cheetah because I was the fastest on the force.â
Big cats are one of the internal tropes of Crowleyâs work â the nightmare that was Daniel Barkerâs Birthday is referenced in the book as Leopard Exsanguination Tycoon, where you must sate Barkerâs thirst for big cat blood. Itâs been pointed out that there are a few subjects he seems repeatedly drawn to, and that crop up repeatedly in the book: pubs (he says that game characters are usually so competent that the idea of a game about staggering pissheads has an element of pathos to it); absurd dystopias like in Thomas the War Engine or Spice World: Legacy (something heâs only just becoming aware of, but puts down to enjoying things that baffle him to their wildest extremes); Phil Mitchell and Jason Statham.
There is, in fact, an apology to Jason Statham in the end word of the book, and Crowley said heâs slightly afraid that Statham might hear about or read some of the fake games that feature him. âThereâs this sort of axis of cockney hard men, involving him and also Phil Mitchell,â Crowley explained. âAnd thereâs something of pathos to them because thereâs as much bafflement as there is rage. Iâve got a slight fascination with that.â
The fascination with animals is easier to explain, because he just really likes them. Some of the proceeds of the book go towards ZSLâs amphibian conservation efforts. âWe just got a new car and we chose it because itâs got one of those sunroofs that goes open the whole way, and weâre really near West Midlands Safari Park and itâs got giraffes, and if your sunroof goes all the way open the giraffesâll get right in the car.â
After a pause, Crowley said, âWeâre taking Daniel Barker actually. Heâs coming up to visit. If he lunges for any of the big cats with a McDonaldâs straw itâll be time to worry.â
100 Best Video Games (That Never Existed) is out now.