The latest in Features (page 62)
-
The Legend of Zelda: Skyward Sword doesn’t need redeeming
How often does a video game get a second chance? In a gaming landscape littered with remakes, remasters and rereleases, it can often feel…
-
Metal Gear Solid: Six developers who should make the next one
If you don’t have Hideo Kojima, but you want to make a Metal Gear game, what do you do? Well, according to a recent report,…
-
The surreal politeness of the Nintendo Direct
Say what you will about last night’s Nintendo Direct, but it was certainly direct. As Shinya Takahashi and Eiji Aonuma kept us abreast of…
-
Game Box Art Critique February: Little Nightmares II, Persona 5 Strikers, Super Mario 3D World + Bowser’s Fury
Each month, we invite élite art critic Braithwaite Merriweather to appraise the box art of the latest game releases. In between his time spent…
-
Game Box Art Critique January: Hitman III, The Medium, Scott Pilgrim vs. the World: The Game—Complete Edition
Each month, we invite élite art critic Braithwaite Merriweather to appraise the box art of the latest game releases. In between his time spent…
-
Reviewing my 2020 New Year’s Resolutions
Given the startling resemblance that 2020 bore to a burning wreck, I have resolved not to limp into this year with much resolve at…
-
This year could be horrible, in a good way
A new year is upon us. As drab and dire as 2020 was, it was a great year for video games, offering us plenty…
-
2020: The Year in Games
The game that best captures 2020 was released in the late days of 2019. Death Stranding came out on November 8, and, though it offered…
-
Game Box Art Critique December: Cyberpunk 2077, Twin Mirror, Immortals Fenyx Rising
Each month, we invite élite art critic Braithwaite Merriweather to appraise the box art of the latest game releases. In between his time spent…
-
PlayStation 5 review: next-gen joy
To be swept off our feet. That, in the end, is what we all want from a new console. We wish to be borne…