The Elder Scrolls Online

The Elder Scrolls Online News for PC

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The Elder Scrolls Online screenshot
The Elder Scrolls Online screenshot

Bethesda has promised Elder Scrolls Online players a "lag-free launch experience" no matter where they live, with overflow servers being scaled up to avoid launch day problems.

In an update on the game's website, Bethesda explained that the game's beta testing had allowed it to tweak its online architecture to let "millions of players from Europe (and beyond)... play on our North American server and experience ESO as it was designed—without latency or lag problems."

The Elder Scrolls Online screenshot

It continued: "We will make sure that no matter where you live, every player in North America, Europe, Oceania and many places beyond, will have a polished, lag-free launch experience. Based on the existing number of our beta signups and because we anticipate that the ESO community will continue to grow after launch, we plan to add capacity to keep up with demand in both our North American and European datacenters.

"The North American and European megaservers will first be hosted in North America. This gives us a more efficient way to address any platform issues that may arise at launch. After the initial launch phase is over, we will move the European megaserver to the European datacenter – but this will be a seamless migration for users, without additional downloads, logins or action required.

"And just to be fully prepared, we are adding overflow servers in the event we get even more players on day one than we are now forecasting. If player demand overwhelms our planned capacity and a queue has to be formed, we will offer waiting players the option to begin playing right away on an overflow server. The overflow server is meant to be a temporary place where you can begin your adventure as you normally would – gain experience, items, achievements, etc. The character you create and everything gained as you temporarily play on an overflow server will transfer back with you when you log in the next time on the main megaserver.

The Elder Scrolls Online screenshot

"While you’ll still be able to group on the overflow servers, other social features like PvP or access to your friends list and guild will be unavailable during that play session - but we want to offer this option to allow players to get into the game quickly, create a character and start to enjoy ESO without delay. This way, you can log in and play, and when the queue shrinks, you can switch to the megaserver and continue to play with the character you created."

Bethesda's comments suggest it's looking to avoid the high profile launch issues of revious online-required titles SimCity, Diablo 3 and Final Fantasy XIV: A Realm Reborn.

"Everyone here at ZeniMax Online Studios is very happy and excited to launch ESO and hope you are pleased by the experience we have worked hard to deliver," continued Bethesda. "My sincere thanks for your continued support, your helpful feedback, and your wonderful enthusiasm. See you online!"

Elder Scrolls Online launches on PC on April 4 and on Xbox One and PS4 in June. The final beta test kicks off today.


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User Comments

Butthurt's Avatar


I had to buy the collectors edition from a damn Ebay scrub. I hate the very notion of buying from these A-holes that stockpile these limited edition items but I wanted the physical copy with the map and stuff, so's I guess I pay the extra 60 bucks over retail...
Posted 14:42 on 17 March 2014
Endless's Avatar


Lag-free wont make it worth paying a sub for.
Posted 13:19 on 15 March 2014
mralexhead's Avatar


You'd kinda hope so for 50 quid AND a subscription..
Posted 16:59 on 14 March 2014

Game Stats

Release Date: 04/04/2014
Developer: Zenimax Online Studios
Publisher: Bethesda Softworks
Genre: Fantasy RPG
Rating: PEGI 16+
Site Rank: 1,207 97
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