Apple Vision Pro resolution speculation

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Just days ago at the WWDC, Apple tantalised audiences with the introduction of the Apple Vision Pro, their first venture into the depths of blended reality, here’s our Apple Vision Pro resolution speculation.

With its sleek design and impressive tech specs, this spatial computer might end up being the best pair of glasses you have ever seen.

With the use of the new R1 chip processing input from both 12 cameras and five sensors to stream new images within 12 milliseconds, the Vision Pro is shaping up to be more like a sixth sense than a computer.

So, with promises to make augmented reality feel that bit more real, people are keen to find out the details of the resolution specifications for this marvellous piece of technology.

What do we know about the Apple Vision Pro resolution so far?

On the inside of the laminated glass surface of the Apple Vision Pro are dual micro-OLED panels, each roughly the size of a postage stamp. However, despite their small size these panels are able to provide an outstanding 23 million total pixels, which is more pixels than a 4K TV per eye. This surpasses anything that you might currently find on the TV market. 

This leaves us looking at a per-eye resolution of around 3400×3400 for a square aspect ratio, or 3200×3600 for the 9:10 ratio most commonly used in headset design. For comparison, the Meta Quest Pro has a resolution of 1800×1920, which is roughly the same as the Meta Quest 2. What that means is 

For more comparisons between Apple Vision Pro and Meta Quest Pro, browse the other articles in our tech section.

In terms of numbers, Apple have kept us in the dark about the exact aspect ratio of the Vision Pro so far, which although frustrating only heightens the mystique surrounding this device. If it lives up to the standards of other Apple releases, we can expect high standards. 

Perhaps the aspect of various models of the Vision Pro offer the potential for devices to have different resolutions based on price range.

About the Author

Amaar Chowdhury

Amaar is a gaming journalist with an interest in covering the industry's corporations. Aside from that, he has a hankering interest in retro games that few people care about anymore.