Wild Hearts Patch Addressing PC Issues Has Now Been Released

Wild Hearts Patch Addressing PC Issues Has Now Been Released
Nico Vergara Updated on by

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Though the release of Wild Hearts on console has mostly been met with acclaim, its PC version has mostly suffered the opposite. Faced with a plethora of bugs and performance issues, the game was heavily criticized by a large number of players as evidenced by the numerous negative reviews on its Steam page.

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EA and developers Omega Force, however, have reacted quickly to the frustration of its PC player base as they have now released a patch addressing these prevalent problems. Now that the fix has been launched on all platforms, it should help make the gameplay much smoother for everyone involved.

Here is the entire list of patch notes as announced by EA and Omega Force.

Wild Hearts PC Patch Notes

  • Fixed an issue where certain high-end CPUs were being unintentionally capped. High-end PC’s should see some performance improvements now.
  • Fixed an issue where some sounds were not playing or were being delayed, causing the audio to stack. This ‘audio stacking’ issue was also causing strain on players’ CPU. As a result of this fix, players should see performance improvements across the board. The workaround using 5.1/7.1 audio is no longer necessary on PC.
  • Setting default resolution to 16:9 1080p on first boot. The recommended spec for WILD HEARTS is aligned to a 16:9 1080p display, for first time users this will now be the default setting. You can change this setting to the resolution of your choice in-game.
  • Fixed render issue (disco lights) when using an AMD Radeon RX 7900 XTX.
  • Fixed an issue on the save/load screen that could result in corrupted save data.

Although the patch has now been provided on all PC platforms, players are seemingly still encountering the same issues within the game. Users commenting under a Reddit thread of the latest patch have reported the same FPS problems that they had been encountering even before the update.

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