The latest in (page 2)
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The Coalition says ‘we’re learning as we go’ regarding Gears 5 battle pass disappointment
Rod Fergusson, studio head at The Coalition, has addressed the disappointment surrounding the structure of Gears 5’s Tour of Duty battle pass (via Eurogamer).…
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Borderlands 3 outsells Gears 5 by more than four times in UK retail charts
According to data from Ukie, Borderlands 3 effortlessly eclipsed Gears 5 in the UK retail charts this week (via MCV). Gearbox’s spacey and irreverent…
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Gears 5 will make up for its shaky launch with XP boost and extra Scrap
The Coalition has announced that Gears 5 Ultimate Edition players will be compensated for the problematic early access launch, with five days of XP…
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Gears 5 review
The ‘of War’ bit has been taken out, but don’t expect environments to be devoid of waist-high walls: explosions are still prominent, and weapons…
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Gears 5 multiplayer will receive quarterly post-launch updates
Gears 5 multiplayer modes will be supported in live-service-style quarterly updates called Operations, as revealed in a blog post by Microsoft. Operations will occur…
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Gears 5 will ‘challenge expectations’ with its largest campaign to date
In a panel at PAX West, director of programming Larry Hryb and The Coalition studio head Rod Fergusson revealed a little more about the…
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Gears 5 reveals its multiplayer maps and moves early access
The Coalition has revealed its multiplayer maps for Gears 5, and has moved the game’s early access date, as announced in its ‘What’s Up’…
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Gears 5 will be its most accessible entry to date
Gears 5 has been built with accessibility features as a central priority during its development, as stated in an interview with IGN at Gamescom.…
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Gears 5 story trailer has Cole and Nine Inch Nails in it
During Geoff Keighley's Gamescom Opening Night Live we got a new story trailer for The Coalition's Gears 5. The trailer showed protagonist Kait and her…
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Gears 5 Horde mode now has hero shooter-like Ultimates
The Coalition showed off Gears 5's Horde mode during the Inside Xbox presentation at Gamescom and the main takeaway is that each character will…