Gears 5 will be its most accessible entry to date

Gears 5 will be its most accessible entry to date
Imogen Donovan Updated on by

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Gears 5 has been built with accessibility features as a central priority during its development, as stated in an interview with IGN at Gamescom.

The Coalition design director Ryan Cleven expanded upon the features integrated in the next Gears game, which include subtitles, narration for menus, colourblindness mode, mature content filters, and swapping button taps to holds instead. Along with these, there will also be a lock-on aiming system for players who can’t use both sticks at the same time. 

‘We’ve really invested in as many ways we can to bring people into Gears, because it really is about having everybody play,’ Cleven stated, ‘It’s something that’s important to us as a studio, but also us as a company.’ 

A robot companion, Jack, can be used during the campaign or in Horde in online or local co-op. Jack is ‘an entirely new way to play’, as it can collect weapons, add combat buffs and turn players invisible, and help out with puzzles. Jack can also fly over the battlefield and won’t require cover, which will be very useful to beginners and add an edge to co-operative play. 

The Horde mode was revealed earlier this week, and added new Ultimate abilities to each Gears 5 hero. Kait can cloak, Fahz uses x-ray vision, J.D. will call an airstrike, and Jack hijacks the enemies to fight each other.  

Gears 5 will launch next month on September 6 for those with Xbox Game Pass Ultimate, and also on September 10 for all on Xbox and PC.