Space Giraffe creator fed up with poor sales

Space Giraffe creator fed up with poor sales
James Orry Updated on by

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In a disgruntled update on his personal blog, Tempest 2000 creator Jeff Minter has attacked the games playing public for not buying his Xbox LIVE Arcade game Space Giraffe.

Not seeing a lot of reason to continue even trying to make games, at this point, when a remake of Frogger, one of the worst games in the history of old arcade games, can outsell Space Giraffe that we put so much love and effort into, by more than ten to one, in one week,” complained Minter on his blog.

He continued: “OK, we get the message. All you want on that channel is remakes of old, s**** arcade games and crap you vaguely remember playing on your Amiga. We’ll shut up trying to do anything new then. Sorry for even trying.

All is not lost for Minter though, who plans to re-use the Space Giraffe framework to churn out a couple of quick titles.

We’re invested in XBLA now, and we need to re-use the [Space Giraffe] framework for a couple of reasonably quick games – I think that’s the way to make it work out for us, we just need more games in the pipeline,” he explained. “I’m already halfway through the next one and I just want to get my head down and get on with it.