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Horizon Call of the Mountain developer Guerrilla Games has released their latest batch of patch notes, which fixes several accessibility issues. One of the most prevalent problems that the developers recently addressed involved the slow motion effect that occurred whenever players jumped in the game.
Some fans notably wanted this feature removed as it often took away from the PSVR 2’s immersive experience. Now that this latest update enables you to turn it on and off, leaping from in-game high points will be an even more exhilarating experience. Naturally, there are also a few more changes that have arrived with this patch, which we’ll be going into below.
So without wasting any more of your time, let’s get right into it.
Horizon Call of the Mountain v1.04 patch notes
Another popular change that came with the latest set of patch notes is the feature that allows you to disable tutorials in mission replays. For those attempting to play through the game again, this will make it much easier to progress through each chapter as tutorials often take up a bulk of your time.
As for the other updates and improvements, you’ll be able to check them out in full below:
- Improved subtitle options – Black box behind subtitles, speaker colors, and increased font sizes for subtitles, tutorials and user action prompts.
- High Contrast Mode – Highlights objects that the user can interact with.
- Auto Crafting Arrows – Allows the user to skip the arrow crafting action.
- Auto Crafting Tools – Allows the user to skip the gameplay for crafting tools.
- Added the option to disable or enable tutorials in Mission Replays.
- Added the option to disable slow down on jumps.
Performance and Stability
- Various crash and performance fixes.
Missions and Progression
- Various fixes for where the user could drop onto and become stuck on objects.
- Fixed a rare issue where the user may not be able to complete the final mission after using the campfire near the end of the mission.
- Fixed an issue where the user could become stuck in a menu when using a campfire whilst in the ammo crafting tutorial.
- Fixed an issue where killing the Stormbird near the campfire would block the user from progressing.
- Fixed an issue where the user may become stuck when climbing the Tallneck, or may not be able to complete the climb.
- Fixed an issue where if the user kills the Stormbird too quickly progression may be blocked.
- Fixed an issue where the Shellwalker would not damage the user after its claw had been destroyed.
- Fixed an issue where a Watcher may become inactive and not attack the player.
- Fixed an issue where the Stormbird may become idle and disappear when having the frost status effect applied.
- Fixed an issue where Aim Assistance would re-enable when rebooting the title.
- Fixed an issue where the user’s screen may be darkened when destroying the rope bridge’s ropes before the tutorial became active.
- Fixed an issue where the user may be unable to complete the Crafting Tutorial if hit by an enemy whilst crafting.
- Fixed an issue where the user’s UI may disappear after fighting the Scrappers.
- Fixed an issue where gaze tracking may flicker between options in the Menu screens.
- Fixed an issue where the Pan Flute may continue to make noise when dropped, or if the user enters combat whilst using it.
- Various audio, dialogue, and music fixes.
- Various geometry fixes.
- Various lighting fixes.
- Updated the Credits list.
Guerrilla Games surprisingly posted the entirety of these patch notes through the official Horizon subreddit. Players commenting under the thread were predictably thankful that the developers had immediately addressed their complaints.
This latest development has fans feeling optimistic about the upcoming Horizon Forbidden West DLC entitled Burning Shores. Hopefully, the expansion does end up living to the type. But even if it doesn’t, Guerrilla Games will surely address any issues immediately.
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