High Voltage on why no MotionPlus for The Conduit

High Voltage on why no MotionPlus for The Conduit
James Orry Updated on by

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Speaking to 1UP, High Voltage Software VP and chief creative officer Eric Nofsinger has explained the studio’s reasons for dropping Wii MotionPlus support from ambitious Wii FPS, The Conduit.

“We could have included support for Wii MotionPlus as Nintendo provided us with early hardware and good developer support,” explained Nofsinger. “However when we actually implemented it for the Conduit, it didn’t really add anything for our primarily ranged combat. We had hoped that it would allow for better off screen IR tracking, but the device seems to lend itself more naturally for hand to hand combat where the player can calibrate in-between bouts. And that just doesn’t feel like an optimal fit for how we had designed our moment to moment gameplay.”

1UP also notes that several melee weapons had been prototyped to take advantage of the Wii MotionPlus, but the ideas didn’t make it into the game. One feature that did make it into the game is support for WiiSpeak, which Nofsinger notes has been a “fantastic fit” and should make for a “great online multiplayer feature”.

The Conduit is scheduled for release this summer only on Wii.