Helldivers 2 leaks reveal interesting stats for new Control Group Warbond weapons, armor and more

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Following the release of Arrowhead’s newest update for Helldivers 2, patch 01.003.200, we are set to get the Control Group Warbond. This is the newest bundle from Arrowhead before HD2 arrives on Xbox consoles in late-August. Everything included in the package looks sick, and leaks have revealed interesting stats for weapons, armor, and more from the Helldivers 2 Control Group Warbond.

Helldivers 2 Control Group Warbond leaks

The Helldivers 2 Control Group Warbond comes out on July 17th, and below are the leaked stats shared by Iron_S1ghts on X:

AD-11 Livewire armor:

  • Armor rating – 050
  • Speed – 550
  • Stamina Regen – 125

Description: Part of a long line of experimental armor commonly seen on industrial engineering campuses, in the basements of select science aficionados, and around Super Destroyer Mega Garages.

A-26 Bleeding Edge armor:

  • Armor rating – 100
  • Speed – 500
  • Stamina Regen – 100

Description: Pushing the boundaries of basis engineering, this armor collects and dispenses a number of vital fluids, several of which are soon to be declassified.

AD-49 Apollonian armor:

  • Armor rating – 150
  • Speed – 450
  • Stamina Regen – 050

Description: Equipped with the latest computational systems, subsystems, and supersystems, this armor is worth the equivalent of a small Megacity.

Adreno-Defibrilator – New Armor Passive:

  • Provides one-time, short-lived resuscitation upon death, given that the helldiver’s body is still intact.
  • Increases Stim effect duration by 2.0s.
  • Provides 50% resistance to arc damage.

VG-70 Variable weapon:

  • Damage – 085
  • Capacity – 049
  • Recoil – 007
  • Fire rate – 550

Weapon traits:

  • Light armor penetrating

Description: A speed-loaded volley gun with three different firing modes and three different RPM options. Warning: Recoil varies significantly between firing modes.

PLAS-45 Epoch stratagem:

  • Call-In Time – 7.75 sec
  • Uses – Unlimited
  • Cooldown time – 432 sec

Item traits:

  • Support Weapon
  • Hellpod
  • Explosive
  • Heavy Armor Penetrating
  • Chargeup

Description: A powerful plasma weapon that fires one blast at a time, each blast exploding on impact. Must be charged to fire. Warning: do not overcharge.

LIFT-182 Warp Pack stratagem:

  • Call-In Time – 9.75 sec
  • Uses – Unlimited
  • Cooldown  time – 432 sec

Item traits:

  • Hellpod
  • Backpack

Description: A Dark Fluid-powered backpack that generates a portable micro-wormhole. This safe and well-understood technology allows the wearer to warp short distances. Warning: do not use while pack is overloaded.

G-31 ARC Grenade:

  • Damage – 100
  • Penetration – 004
  • Outer Radius – 010

Weapon traits:

  • Explosive
  • Arc

Description: A throwable device engineered to bounce when hitting the ground, releasing bursts of electricity on each impact. Warning: may bounce unpredictability.

A/LAS-98 Laser Sentry stratagem:

  • Call-In Time – 4.75 sec
  • Uses – Unlimited
  • Cooldown time – 135 sec

Item traits:

  • Hellpod
  • Sentry
  • Heavy Armor Penetrating
  • Heat
  • Beam

Description: Aturret firing powerful and precise laser beams. Warning: overloading heat sink may cause adverse effects.

For more Helldivers 2, check out our guide to the best warbonds ranked, along with the best stratagems and best throwables. We have also a guide to the best weapons, and, if you’re coming back to HD2 for the first time in a long while, we have a bunch of tips and tricks to help you get reaccustomed to the battlefield.

About the Author

Callum Smith

Callum Smith is a freelance gaming writer for Videogamer. He covers news for PlayStation, Xbox, and PC, and he has over five years experience covering the video games industry.

Helldivers 2

  • Platform(s): PC, PlayStation 5
  • Genre(s): Action, Shooter, Third Person
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