Helldivers 2 CEO wants community to moderate “toxic” players

Helldivers 2 CEO wants community to moderate “toxic” players
Amaar Chowdhury Updated on by

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The new Helldivers 2 CEO, Shams Jorjani, has recently said that his plans for the game include its community and playerbase self-moderating toxic behaviour.

“Almost all games have a bit of toxicity in the community, but with these big numbers you just get so many, so we need to work with the community to get them to self-moderate, give people the tools to speak with each other in a positive fashion, so we can keep talking to the players openly. The more voices being added to the choir does add complexity.”

Especially relevant in such a large game, the Helldivers 2 community is well-known for its Democratic approach to play. While other games such as a Call of Duty and Valorant are crammed full of cheaters and toxic behaviour, you’re unlikely to experience similar effects in Helldivers 2.

People often compare it to the Xbox 360 era of gaming, which is strange. I associate that with the most uncensored, unfiltered, and unadulterated gaming experience possible, and probably the most toxic of them all!

Still though, Shams Jorjani’s interview with GamesIndustry.biz highlights plenty of his future plans for the game; including to give “give people the tools to speak with each other in a positive fashion.” This is especially relevant in the context of e-sports and competitive gaming, often poisoned by sexism, racism, and all forms of bigotry.

As Jorjani continues, “the more voices being added to the choir does add complexity.” Despite the fact that Helldivers 2’s player count is falling at an alarming rate, and the fact that hundreds of countries across the globe are now unable to buy the game, it still has an absolutely enormous playerbase.

In the same interview, Pilestedt also suggested he’d like for the company to become the next FromSoftware or Blizzard, which is not an unrealistic achievement thanks to the current success of Helldivers 2.

According to Jorjani, “Valve is supposedly launching a new PVP game,” and he expects them to have spent thousands of hours developing methods to handle toxicity in game. If situations such as the I am frend fiasco are the brunt of Helldivers 2 player toxicity, I’m not sure Arrowhead Studios will have much work for their community of neighbourhood watch players.

Source: GamesIndustry.biz