Halo: The Master Chief Collection developer “exploring” microtransactions

Halo: The Master Chief Collection developer “exploring” microtransactions
Josh Wise Updated on by

Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. Learn more

343 Industries, the developer of Halo: The Master Chief Collection, is “exploring” the notion of adding microtransactions to the game.

In a blog post on the Halo Waypoint site, community writer Alex Wakeford writes:

“For players who are new to the MCC, or who may not have dedicated much time specifically to unlocking items during the seasonal updates, or are simply completionists looking to catch the last outstanding items they need, we are internally exploring a potential new feature for the future in the form of purchasable Spartan Points.”

Wakeford is then keen to drive home that these “purchasable Spartan Points” would be purely optional:

“It is prudent to note here that we are happy with the current system of how players earn Spartan Points, by completing challenges and levelling up through play. This would be an optional, additive alternative for players who might find the vast scope of content to be an intimidating amount of playtime and want to get ahead on (or skip) the grind, or maybe want to grab specific items they want (we all have our favorites!)”

Wakeford wrote that he was sharing these ideas “in the interest of transparency.”

And he was keen to assure people that “purchasable Spartan Points would be an additive feature.”

Halo: The Master Chief Collection came out in 2014, and it had a lot of problems at launch. In VideoGamer’s review of the game, Brett Phipps said:

“Two weeks on from the game’s launch and gamers are still unable to play multiplayer. 343 Industries has screwed up, badly.”