Sony’s Santa Monica Studio has revealed some of the PC-specific features and enhancements for its upcoming port of 2018’s God of War.
Players will be able to see God of War looking at least as good as the original on fairly modest systems, with the game asking for a minimum of 8GB of RAM, a 3.1Ghz Ryzen 3 1200 and a NVIDIA GTX 960/AMD R9 290X or equivalent. There they’ll get an average performance of 30FPS at 720p. Those with more powerful hardware like 16GB of RAM, an Intel i9-9900K at 3.6 Ghz and NVIDIA RTX 3080/AMD 6800 XT can push to 4K at 60FPS.
As for those PC specific features, Kratos and Atreus will look better than ever thanks to NVIDIA DLSS AI Performance Boost. They’ll also be smoother and more responsive, we’re told, thanks to the game’s utilisation of NVIDIA Reflex. AMD cards also get some specific features, including AMD FidelityFX Super Resolution support.
Fancy card-specific tech aside, we’re also promised higher resolution shadows, improved space reflections and higher-detail assets. Support for HDR and super-widescreen monitors is also very welcome indeed. Control-wise, the release will also have keyboard remapping too. Of course, there’s support for both PS4 and PS5 controllers as well as a range of other gamepads too.
God of War was first confirmed for a PC release back in October. It’s an excellent adventure, and you can check out our review of the PlayStation 4 version here. The game arrives on the PC on January 14 and you can check out the trailer down below.
Thinking about picking up God of War (2018) on PC next January? Check out our specs below!
— Santa Monica Studio – God of War Ragnarök (@SonySantaMonica) December 8, 2021