Diablo 4 seasons will be three months long, but require new characters

Diablo 4 seasons will be three months long, but require new characters
Ben Borthwick Updated on by

Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. Learn more

Players looking forward to Diablo 4 have plenty in store for them not just when the game launches in a month’s time – as we’ve now been given some further information on developer Blizzard’s intentions for the game’s post launch content.

The information comes in the latest issue of Game Informer, which is currently running with the game as its latest cover story – from an interview with the game’s associate game director Joe Piepiora who spoke on the game’s future plans, in which it’ll be taking some pointers from the long-running post-support additions to predecessor Diablo 3.

As spotted by GameSpot, Piepiora said he was reluctant to use the term expansion, there’ll be regular seasonal updates for Diablo 4 about once every three months or so following the game’s launch. What’s more is that while this content will of course include new mechanics and features, it’ll also expand on the game’s story and lore.

Some of this information was previously revealed in one of the game’s quarterly updates last August – that also confirmed that the first season won’t be available day and date with the Diablo 4 release date, it should arrive “soon after launch” but will also feature an interesting mechanic when it comes to characters. While characters will remain playable across seasons, when a new one begins all previous characters will be moved to what’s called the ‘Eternal Realm’ – where they’ll be able to keep playing, levelling up and collecting loot.

However, to play properly in the new season – you’ll be tasked with creating a new fresh character to experience the new seasonal features and content and levelling up beside other players. This, Blizzard say, will ensure that it’ll be effort and skill that determine how powerful a character is, and allow players who miss earlier seasons to keep on a level playing field and allow them to participate without feeling like they’ve missed anything.

Blizzard also say that this method will ensure that players won’t be able to pay for power in the post-launch content of Diablo 4, seemingly cutting off fans worries that the game may borrow some of the more unpopular decisions from mobile offering Diablo Immortal. If players do want to spend real world money on their character, they’ll be able to get cosmetics that don’t grant any sort of direct or indirect gameplay advantage, or there’ll be a premium tier Diablo 4 Season Pass (that’ll also have a free tier) that will include aesthetic rewards.

All this, of course, is on top of the Diablo 4’s recently revealed endgame content, which is sure to keep fans plenty busy once they’ve finished the main story. Diablo 4 is scheduled to launch on June 6, 2023 on Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4 and PC.

 Videogamer.com is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Learn more / Images from Amazon Product Advertising API / Last updated on 2024-04-16