Diablo 4 Season 1 update sees the addition of six new Unique items

Diablo 4 Season 1 update sees the addition of six new Unique items
Nico Vergara Updated on by

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The Diablo 4 Season 1 update is finally here and the latest patch that the developers have described as “chonky” has lived up to the billing so far. Naturally, the first season’s patch includes several balance changes, bug fixes, and specific skill tweaks. However, arguably one of the most important content additions that’s arrived with this update are the six new Unique items tailored for each character class, which you will have the pleasure of looting and using during your romp through Sanctuary.

Based on the Diablo 4 Season 1 patch notes, the list of new Unique items include the Ahavarion Spear of Lycander, the Barbarian’s Azurewrath sword, the Druid’s Fleshrender mace, the Necromancer’s Lidless Wall shield, the Rogue’s Eaglehorn bow, and the Sorcerer’s The Oculus wand. Now, the developer’s have stated that the Ahavarion Spear is an extremely rare drop so you may have a more difficult time acquiring this item compared to the other new additions, but the Aspect that it grants you may be worth the grind.

This is because the Ahavarion Spear gives your character “a random Shrine effect for 10-20 seconds after killing an Elite enemy,” though it “can only occur once every 30 seconds.” Of course, that cooldown largely won’t matter since you’ll be spending almost half of it slaying demons with the Shrine buff you’ve acquired – as long as it isn’t the Greed perk you get, that is.

With that said, you shouldn’t forget about the other five Diablo 4 Season 1 Unique items since the Aspects they grant are nothing to scoff at as well. Azurewrath, the Barbarian’s Unique sword, grants the following: “Lucky Hit – Your Core skills have up to a 20% chance to Freeze enemies for 3 seconds and deal 0.75-1.5 Cold damage to them.” This could open up a slew of new possibilities for the weapons expert that doesn’t utilize the ever-present Whirlwind build.

The Druid’s Fleshrender, on the other hand, enables Debilitating Roar and Blood Howl to deal 0.5-1.0 damage to nearby Poisoned enemies, meaning it could inflict absurd amounts of pain once your poison stacks get high enough. Next, the Necromancer’s Lidless Wall gives you the following Aspect: “Lucky Hit – While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a 5-25% chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increases the chance by 25% and the total number of additional Bone Storms you can have by +1,” meaning this would tremendously benefit those running a zero-minion build.

Then, we have the Rogue’s Eaglehorn, which gives Penetrating Shot a 30-80% chance to fire an arrow that bounces off walls and scenery. “Hitting enemies from behind with Penetrating Shot will make them Vulnerable for 3 seconds,” making this Unique viable for those playing with a Flurry/Penshot build.

Last but not least, the Sorcerer’s The Oculus wand lets the spell-caster “gain the effect of the Teleport Enchantment for free. When you evade using Teleport Enchantment, you are taken to a random location.” Though highly entertaining, this Unique Aspect seemingly isn’t as useful as the others since it essentially just lets you get out of sticky situations.

With Diablo 4 Season 1 bringing in a new set of Unique items, we will undoubtedly be seeing plenty of freshly updated best Rogue builds and best Necromancer builds that players will be tackling the latest chapter with. But, of course, the inevitable grind for these pieces of gear will have to come first so you may have to wait a while before you can get your hands on them.