Cyberpunk 2077 is, in terms of its stability, at “a satisfactory level,” according to CD Projekt Red CEO Adam Kiciński.
“We have already achieved a satisfactory level in this regard. We have also been working on the overall efficiency, which we are also quite happy about. Of course, we also removed bugs and glitches, and we will continue to do that.”
Kiciński was also keen to stress that the team at CDPR isn’t finished improving the game yet. He also said, “Over time, we will be introducing improvements to the general systems that players are paying attention to.”
Just last week, Cyberpunk 2077 returned to the PlayStation Store, after Sony delisted the game, because of its many technical problems at launch. CD Projekt Red hasn’t revealed the sales figures of the game on PlayStation platforms. CDPR Vice President Piotr Nielubowicz said, “We do not provide detailed, partial sales data. We provide data when they reach milestones or accumulate to a specific amount. Therefore, we won’t comment on these results after two days.”
Though Cyberpunk 2077 had a troubled launch, it was also an excellent game. When played on next-gen platforms, its technical problems were significantly soothed. With a true next-gen release scheduled for some time this year, perhaps the conversation can move onto its merits.
In our review, I said, “My guess is that time, and a series of hefty updates, will patch CD Projekt’s reputation and cool the conversation around Cyberpunk 2077. Whether or not it should cool is another matter. In the meantime, we have a game unlike any other.”