Capcom’s latest “larger remake project” is Resident Evil 4, according to a new report from VGC.

After the success of Resident Evil 2 and Resident Evil 3, it makes sense to have a stab at Resident Evil 4. Resident Evil 2 has exceeded five million units in worldwide sales since its launch, eclipsing the original game’s commercial success. Resident Evil 3 released in early April, and has already surpassed two million copies shipped across all platforms. Evidently, Capcom likes it well done, because it does it well, and it’s well-seasoned, if you couldn’t tell. 

The company said that it wanted to “awaken dormant intellectual properties,” following the critical and commercial reception of Devil May Cry 5 and Resident Evil 2. We would assume Capcom was referring to the Resident Evil 3 remake, which was unknown to us at that time. However, it may also have been a wink and a nod to a Resident Evil 4 remake. 

M-Two, a studio founded by former PlatinumGames head Tatsuya Minami, is allegedly spearheading the remake. Original Resident Evil 4 developers have been brought on board, like producer Hiroyuki Kobayashi and designer Kouji Kakae. Moreover, Resident Evil 4 director Shinji Mikami is said to have given his “full approval” to the remake, and Capcom is lending its internal Resident Evil 2 and Devil May Cry 5 teams to M-Two’s efforts. 

Intriguingly, M-Two used its work on the Resident Evil 3 remake as a “practice” for this Resident Evil 4 remake. “You can bet your ass they were also following reception of RE3 Remake closely to see what worked, didn’t work, etc.,” said the source to VGC. Resident Evil 3 features a new type of enemy that is similar to Plagas in Resident Evil 4, and uses a quick time event, which was a core mechanic in Resident Evil 4.

Much to think about. Neither Capcom nor M-Two have acknowledged the report, so we must consider the Resident Evil 4 remake to be just a rumour. We’ll update you as the story unfolds. 
 

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