Final Fantasy 16 abilities list

Final Fantasy 16 abilities list
Tom Bardwell Updated on by

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Looking for a full Final Fantasy 16 abilities list? As Clive journeys across Valisthea, he picks up more than a few abilities imbued with the power of the Eikons, which grant him a varied selection of combat options. As you play, you’ll amass ability points that you can spend on specific core and Eikonic abilities. For each ability, you can also get upgrades, culminating in mastering the ability, for massive damage output.

We’ll lay out the full list of Final Fantasy 16 abilities. If ever you want to rejig your build, learn how to reset abilities in Final Fantasy 16, and if you’re having trouble wielding them, check out our Final Fantasy 16 Timely Accessories explainer guide. 

Final Fantasy 16 abilities list: ability menu.

Here’s the Final Fantasy 16 abilities list:

Core abilities

  • Melee Attack – use square to strike an opponent, Use in succession to chain up to four attacks.
  • Dodge – use R1 to move swiftly out of harm’s way.
  • Jump – use X to jump.
  • Precision Dodge – Executing a dodge with R1 at the moment of an enemy attack not only increases evasion efficacy, but also allows for counter attacks using either square or triangle.
  • Lunge – Use X + square to swiftly close in and attack a distant enemy.
  • Downthrust – use X + square while in the air to slice down.
  • Burning Blade – hold square to imbue Clive’s blade with fire. Release to unleash a powerful attack.
  • Taunt – use R2 + Touch Pad to pull the attention of an enemy target.
  • Swift Recovery – Use R1 to recover immediately after being knocked back or down by an enemy.
  • Stomp – use X while in the air to kick off a nearby enemy, increasing jump height and duration.
  • Charged Magic – hold triangle to increase the potency of a magic spell. Release to cast.
  • Magic Burst – use triangle immediately after landing a melee attack to deliver a close-ranged magic burst.
  • Magic – use triangle to launch an elementally aspected spell at a distant target.
  • Aerial Attack – use square while in the air to chain up to three consecutive attacks.
  • Limit Break – use L3+R3 when the Limit Break gauge is filled to semi-prime, improving battle performance for a short period of time.
  • Will-o’-the-Wykes – summon a storm of fireballs that circle about Clive, damaging nearby targets, while also absorbing damage.
  • Ignition – attack while charging, inflicting multiple hits and forcing the enemy back. Can be used in midair.

Phoenix abilities

  • Phoenix Shift – use the Blessing of the Phoenix to close the gap between a target. Both melee attacks and magicked shots can be dealt while shifting.
  • Rising Flames – summon a fiery wing that deals damage and can launch lighter enemies into the air.
  • Scarlet Cyclone – spin quickly, creating a ring of fire that burns all enemies in range.
  • Heatwave – summon a projectile-dispelling wall of liquid flame before launching several deadly shockwaves. Wave force is amplified upon dispelling magic.
  • Flames of Rebirth – summon a massive pillar of fire that burns all enemies caught within the flames, while also partially restoring Clive’s HP.

Garuda abilities

  • Deadly Embrace – send a grappling claw out to grab an enemy and pull it toward Clive. Grappling heavier enemies will launch Clive into the air.
  • Gouge – summon win claws that relentlessly tear at a target. Can be used in midair.
  • Wicked Wheel – performa rising attack, striking all enemies within range and lifting them from the ground. Can be used in midair.
  • Rook’s Gambit – jump back, then deliver a punishing counter. If the jump evades an attack, counter potency is increased. Can be used in midair.
  • Aerial Blast – summon a tornado that slowly hunts down nearby enemies and, upon ensnaring them, inflicts multiple hits.

Ramuh abilities

  • Blind Justice – launch a barrage of ball lightning at one or more enemies. Targets are determined by locking onto them before executing the ability. Ball lightning will affix itself to a target and can be caused to discharge, dealing additional damage, if the target is attacked.
  • Pile Drive – drive Ramuh’s staff into the ground, electrifying all enemies within a radius of the strike.
  • Thunderstorm – call forth a powerful thunderstorm that rains multiple bolts of lightning down upon a target.
  • Lightning Rod – create a ball of lightning that, upon being struck, chains lightning to other nearby enemies.
  • Judgement Bolt – summon from the heavens a mighty levinbolt that deals massive damage to a single target.

Titan abilities

  • Titanic Block – block enemy attacks. When a guard is timed perfectly, square can be used to launch up to three counterattacks.
  • Windup – punch forward. Hold button to wind up attack, further increasing potency.
  • Upheaval – slam a fist to the ground, dealing damage to all enemies within range. Hold button to increase range. Can be used in midair.
  • Raging Fists – Step forward and deliver a blinding flurry of high-speed punches. Blocking an enemy attack with the step forward increases the potency of the following punches.
  • Earthen Fury – drive both hands into the ground, causing the land to surge upwards, sending nearby enemies flying.

Bahamut abilities

  • Wings of Light – begin casting megaflare. Press circle to execute. The length of the casting determines the potency of the spell.
  • Impulse – summon multiple spheres of light that, upon striking an enemy, deal it continuous damage, binding it to the spot.
  • Flare Breath – breathe forth a plume of light-aspected flame that deals continuous damage.
  • Satellite – summon multiple light-aspected familiars that attack an enemy on which Clive uses magic.
  • Gigaflare – fire a massive beam of overcharged light that burns any enemy it hits.

Shiva abilities

  • Cold Snap – slide effortlessly across the ground in any direction. Attacking with circle while sliding can temporarily freeze enemies.
  • Ice Age – Unleash a river of icicles that greatly knocks back any enemies it strikes. Hold button to increase potency.
  • Mesmerize – launch multiple shards of ice that, upon striking light enemies, draw them toward Clive. Can be used in midair.
  • Rime – summon a colossal ice crystal that deals continuous damage to all enemies that become trapped inside it.
  • Diamond Dust – summon a winter storm that freezes enemies in place within a radius before dealing massive ice damage and knocking them back.

Odin abilities

  • Arm of Darkness – replace Clive’s current weapon with Odin’s blade. Landing abilities with the Arm of Darkness fills the Zantetsuken gauge. Hold square to execute Zantetsuken.
  • Gungnir – summon the legendary spear Gungnir and execute an extended flourish of deadly slices and strokes. Each hit landed fills the Zantetsuken gauge.
  • Heaven’s Cloud – surge forward to strike an enemy. Can be executed multiple times in succession if previous hit lands. Each hit landed fills the Zantetsuken gauge.
  • Rift Slip – use to recover immediately from any ability or action.
  • Dancing Steel – summon a second blade and unleash a flurry of attacks. Each hit landed significantly fills the Zantetsuken gauge.

How many Eikons are in Final Fantasy 16?

Final Fantasy 16 features seven Eikons – Phoenix, Garuda, Ramuh, Titan, Bahamut, Shiva, and Odin.

That covers all of the Final Fantasy 16 abilities. Now brush up on the Final Fantasy 16 quests list and Final Fantasy 16 bosses list. It’s also worth learning how to get a chocobo in Final Fantasy 16 as early as possible.