Diablo 4 Druid skill tree – all skills, talents, and passives

Diablo 4 Druid skill tree – all skills, talents, and passives
Tom Bardwell Updated on by

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After the Diablo 4 Druid skill tree? A shape-shifting nature whisperer that can summon tempests and beasts, the Druid offers one of the most unique play styles in Diablo 4. Though the Druid is by no means a new addition to the series, it’s vastly different in Diablo 4, offering players an extensive skill tree and talents to tweak their way to the perfect build.

In this guide, you’ll find a full overview of the Druid skill tree in Diablo 4. The Druid skill tree in Diablo 4 breaks down in seven categories – Basic Skills, Core Skills, Defensive Skills, Companion Skills, Wrath Skills, Ultimate Skills, and Capstone Talents. Below, you’ll find both skills and passive talents. We also a Diablo 4 Sorcerer Skill Tree guide if you’re after that.

Diablo 4 Druid Skill Tree

Diablo 4 Druid skill tree

Diablo 4 Druid basic skills

Earth Spike – Sunder the earth, impaling the first enemy hit for 5 damage.

  • Enhanced Earth Spike – Earth Spike has a 10% chance to Stun for 2.5 seconds.
  • Wild Earth Spike – Summon a second Earth Spike when hitting an Immobilized or Stunned enemy.
  • Fierce Earth Strike – Fortify for 2% of your Base Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back.

Wind Shear – Conjure a piercing blade of wind, dealing 5 damage.

  • Enhanced Wind Shear – Wind Shear has a 20% chance to make enemies Vulnerable for 4 seconds.
  • Wild Wind Shear – Wind Shear grants 3 additional Spirit for each enemy hit beyond the first.
  • Fierce Wind Shear – Each enemy hit by Wind Shear increases your Movement Speed by 5% for 5 seconds, up to 20%.

Storm Strike – Electricity gathers around your weapon, dealing 6 damage to your target and chaining to up to 3 surrounding enemies, dealing 20% less damage each time it chains. You gain 25% Damage Reduction for 3 seconds after dealing damage with Storm Strike.

  • Enhanced Storm Strike – Storm Strike has a 15% chance to Immobilize all enemies hit for 2.5 seconds.
  • Wild Storm Strike – Storm Strike chains to 2 additional targets.
  • Fierce Storm Strike – Storm Strike has a 50% chance to make enemies Vulnerable for 3 seconds.

Claw – Shapeshift into a Werewolf and claw at an enemy for 6 damage.

  • Enhanced Claw – Claws Attack Speed is increased by 10%
  • Wild Claw – Claw has a 10% chance to attack twice.
  • Fierce Claw – Claw applies 3 Poisoning damage over 6 seconds.

Maul – Shapeshift into a Werebear and maul enemies in front of you, dealing 6 damage.

  • Enhanced Maul – If an enemy is hit by Maul, then Fortify for 2% of Base Life.
  • Wild Maul – Maul has a 10%  chance to Knock Down enemies for 1.5 seconds.
  • Fierce Maul – Increases the range and radius of Maul by 30%

Diablo 4 Druid core skills

Lightning Storm – COnjure a growing lightning storm that deals 8 damage per strike and increases the number of strikes the longer it is channeled up to a maximum of 5.

  • Enhanced Lightning Storm – The size of your Lightning Storm is preserved for 4 seconds after channeling.
  • Raging Lightning Storm – Lightning Storm gains 1 additional lightning strike.
  • Primal Lightning Storm – Lightning Storm has a 8% chance to Immobilize enemies hit for 3 seconds.

Tornado – Conjure a swirling tornado that deals 12 damage.

  • Enhanced Tornado – Each time you cast Tornado, you have a 20% chance to spawn an additional Tornado.
  • Raging Tornado – Enemies hit with Tornado have a 10% chance to become Vulnerable for 3 seconds.
  • Primal Tornado – Enemies damaged by Tornado are Slowed by 8% for 3 seconds, stacking up to 40%

Pulverize – Shapeshift into a Werebear and slam the ground, dealing 17 damage to surrounding enemies.

  • Enhanced Pulverize – Your next Pulverize will Overpower every 10 seconds while you remain Healthy.
  • Ragin Pulverize – Enemy are Stunned for 2 seconds when they are Overpowered with Pulverize.
  • Primal Pulverize – Enemies hit with Pulverize deal 20% reduced damage for 4 seconds.

Shred – Shapeshift into a Werewolf and perform a trio of combo attacks. 1st Attack – deal 8 damage. 2nd Attack – deal 12 damage. 3rd Attack – Perform a large finishing move dealing 20 damage.

  • Enhanced Shred – Shred gains 30% Attack Speed and Heals for 2% of your Maximum Life if an enemy is struck.
  • Raging Shred – Shred’s third combo attack is larger and applies an additional 17 Poisoning damage over 5 seconds.
  • Primal Shred – Shred’s second and third attacks also perform a dash. In addition, Shred’s Critical Strike Damage is increased by 20%.

Landslide – Crush enemies between 2 pillars of earth, dealing up to 38 damage.

  • Enhanced Landslide – After Landslide damages enemies 4 times, the next hit will Immobilize enemies for 3 seconds.
  • Raging Landslide – When you strike an Immobilized or Stunned enemy with Landslide, an additional pillar of earth is formed.
  • Primal Landslide – When you Immobilize or Stun an enemy, you gain a Terramote. Each enemy hit by Landslide consumes a Terramote causing a guaranteed Critical Strike with 40% Critical Strike Damage. Bosses always have up to a 10% chance to grant a Terramote when hit.

Passives

  • Heart of the Wild – Maximum Spirit is increased by 3.
  • Abundance – Basic Skills generate 10% more Spirit.
  • Wild Impulses – Your Core Skills cost 5% more Spirit but deal 10% increased damage.
  • Predatory Instinct – Critical Strike Chance against Close enemies is increased by 3%.
  • Digitigrade Gait – You gain 3% Movement Speed while in Werewolf form. This bonus persists for 3 seconds after leaving Werewolf form.
  • Iron Fur – You gain 3% Damage Reduction while in Werebear form. This bonus persists for 3 seconds after leaving Werebear form.

Diablo 4 Druid defensive skills

Earthen Bulwark – Rocks surround you for 3 seconds, granting a barrier that absorbs 45% of your base Life in damage.

  • Enhanced Earthen Bulwark – Earthen Bulwark makes you Unstoppable while active.
  • Innate Earthen Bulwark – Rock shrapnel flies outward when Earthen Bulwark is destroyed or expires, dealing 12 damage to surrounding enemies. This damage is increased by Barrier bonuses.
  • Preserving Earthen Bulwark – Casting Earthen Bulwark grants 18% Base Life as Fortify.

Cyclone Armor – Passive: Powerful winds surround you, granting 20.0% non-Physical Damage Reduction. Active: The winds rapidly expand, Knocking Back enemies and dealing 5 damage.

  • Enhanced Cyclone Armor – Enemies who are Knocked Back by Cyclone Armor are also Slowed by 70% for 1.5 seconds.
  • Innate Cyclone Armor – Enemies Knocked Back by Cyclone Armor become Vulnerable for 3 seconds.
  • Preserving Cyclone Armor – Every 10 seconds, Cyclone Armor intensifies, causing incoming damage to grant you 30% Damage Reduction for 2 seconds.

Blood Howl – Shapeshift into a Werewolf and howl furiously, healing you for 20.0% of your Maximum Life.

  • Enhanced Blood Howl – Kills reduce the Cooldown of Blood Howl by 1 second.
  • Innate Blood Howl – Blood Howl also generates 20 Spirit.
  • Preserving Blood Howl – Blood Howl also increases your Attack Speed by 15% for 4 seconds.

Debilitating Roar – Shapeshift into a Werebear and bellow a mighty roar, reducing nearby enemies’ damage dealt by 50% for 4 seconds.

  • Enhanced Debilitating Roar – Debilitating Roar also Fortifies you for 22% Base Life.
  • Innate Debilitating Roar – Debilitating Roar also Slows enemies by 40% for its duration.
  • Preserving Debilitating Roar – Debilitating Roar also Heals you for 4% of your Maximum Life each second for its duration.

Passives

  • Ancestral Fortitude – Increase your Non-Physical Resistances by 5%.
  • Vigilance – You gain 5% Damage Reduction for 6 seconds after using a Defensive skill.
Diablo 4 Druid Skill Tree

Diablo 4 Druid companion skills

Wolves – Passive: Summon 2 wolf companions that bite enemies for 2 damage. Active: Direct your wolves to focus an enemy, leaping to them and striking for 12 damage.

  • Enhanced Wolf Pack – Wolves deal 20% increased damage to Immobilized, Stunned, Slowed, or Poisoned enemies.
  • Brutal Wolf Pack – When you Critically Strike, you Wolves gain 20% Attack speed for 3 seconds.
  • Ferocious Wolf Pack – Lucky Hit: Your Wolves’ attacks have up to a 10% chance to Fortify you for 5% Base Life.

Vine Creeper – Passive: A vine creeper periodically emerges from the ground every 7 seconds and applies 12 Poisoning damage over 6 seconds to an enemy in the area. Active: Vines strangle all surrounding enemies, Immobilizing them for 2 seconds and poisoning them for 10 damage over 2 seconds.

  • Enhanced Vine Creeper – Vine Creeper’s Immobilize duration is increased by 1 seconds.
  • Brutal Vine Creeper – Your Critical Strike Chance is increased by 20% against enemies strangled by Vine Creeper.
  • Ferocious Vine Creeper – Vine Creeper’s active Poisoning duration is increased by 3 seconds.

Ravens – Passive: 1 Raven flies above you and periodically attacks your enemies for 4 damage every 5 seconds. Active: The target area is swarmed with ravens, dealing 29 damage over 6 seconds.

  • Enhanced Ravens – You have 5% increased Critical Strike Chance for 6 seconds against Enemies hit by Ravens.
  • Brutal Ravens – 2 additional Ravens periodically attack enemies.
  • Ferocious Ravens – Enemies inside the swarm of Ravens when it is activated become Vulnerable for 3 seconds.

Passives

  • Call of the Wild – Your companions deal 10% bonus damage.
  • Nature’s Reach – Deal 3% increased damage to Distance enemies. Double this bonus if they are also Slowed, Stunned, Immobilized, or Knocked Back.
  • Clarity – Gain 2 Spirit when transforming into Human form.

Diablo 4 Druid Wrath Skills

Trample – Shapeshift into a Werebear, become Unstoppable, and charge forward, dealing 8 damage and Knocking Back enemies. Enemies who are Knocked Back into terrain take an additional 15 damage and are Stunned for 3 seconds.

  • Enhanced Trample – Trample deals 30% bonus damage. This bonus is reduced by 15% for each enemy hit after the first.
  • Natural Trample – Casting Trample grants 20% Base Life as Fortify.
  • Savage Trample – Casting Trample grants 20 Spirit.

Hurricane – Form a hurricane around you that deals 33 damage to surrounding enemies over 8 seconds.

  • Enhanced Hurricane – Enemies who are damaged by Hurricane are Slowed by 25% for 2 seconds.
  • Natural Hurricane – Hurricane has a 15% chance to make enemies Vulnerable for 3 seconds.
  • Savage Hurricane – Enemies affected by Hurricane deal 20% less damage.

Boulder – Unearth a large rolling boulder that Knocks Back and crushes enemies, dealing 11 damage with each hit.

  • Enhanced Bouler – When Boulder reaches the end of its path, the enemies are Slowed by 30% for 3 seconds. If Boulder Overpowered, enemies are Stunned for 4 seconds instead.
  • Natural Boulder – While you have any Fortify, Boulder has 20% increased Critical Strike Chance.
  • Savage Boulder – Boulder’s Critical Strike Chance is increased by 3% each time it deals damage.

Rabies – Shapeshift into a Werewolf and perform an infectious bite on the target dealing 9 damage, and applying an additional 18 Poisoning damage over 6 seconds. Infected enemies spread Rabies to other surrounding targets.

  • Enhanced Rabies – Rabies’ Poisoning damage also increases over the lifetime of the disease, dealing 30% bonus damage at max duration.
  • Natural Rabies – Rabies spreads 100% faster.
  • Savage Rabies – Rabies deals its total Poisoning damage in 4 seconds instead of 6.

Passives

  • Mending – While in Werebear form, you receive 5% additional Healing from all sources.
  • Provocation – When you remain in Werebear form for at least 25 seconds, your next Skill will Overpower.
  • Neurotoxin – Poisoned enemies are slowed by 8%
  • Envenom – Poisoned enemies take 10% additional Critical Strike Damage.
  • Toxic Claws – Critical Strikes with Werewolf Skills deal 8% of their Base damage as Poisoning damage over 4 seconds.
  • Crushing Earth – Earth Skills deal 5% increased damage to Slowed, Stunned, Immobilized or Knocked Back enemies.
  • Safeguard – Critical Strikes with Earth Skills Fortify you for 2% Base Life.
  • Stone Guard – While you have Fortify for over 50% of your Maximum Life, your Earth Skills deal 4% increased damage.
  • Elemental Exposure – Lucky Hit: Your Storm Skills have up to a 20% chance to make enemies Vulnerable for 1.0 seconds.
  • Charged Atmosphere – Every 18 seconds, a lightning strike hits a nearby enemy dealing 15 damage.
  • Electric Shock – Lucky Hit: Dealing Lightning damage to enemies has a 5% chance to Immobilize them for 3 seconds. If the target is already Immobilized, the Lightning damage dealt to them is increased by 5% instead.
  • Endless Tempest – Increase the duration of Hurricane and Cataclysm by 5%.
  • Bad Omen – Lucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized or Stunned enemy that a lightning strike also hits, dealing 18 damage.
Diablo 4 Druid Skill Tree

Diablo 4 Druid Ultimate skills

Pertify – Encase all nearby enemies in stone, stunning them for 3 seconds. You deal 25% increased Critical Strike Damage to enemies affected by Petrify. Against Bosses, the Critical Strike Damage bonus is increased to 50% and its duration is increased to 6 seconds.

  • Prime Petrify – Petrify’s effect durations are increased by 1 second.
  • Supreme Petrify – Killing an enemy affected by Petrify grants 25 Spirit.

Cataclysm – A massive storm follows you for 8 seconds. Tornadoes Knock Back enemies, and lightning strikes wildly dealing 17 damage.

  • Prime Cataclysm – Cataclysm’s duration is increased by 2 seconds.
  • Supreme Cataclysm – Lightning strikes from Cataclysm make enemies Vulnerable for 2 seconds.

Lacerate – Shapeshift into a Werewolf, become Immune and quickly dash 10 times between enemies in the area dealing up to 137 damage.

  • Prime Lacerate – Each time Lacerate deals a Critical Strike, Heal for 3% Maximum Life.
  • Supreme Lacerate – Lacerate’s initial strike is guaranteed to Critically Strike and deals 150% increased damage.

Grizzly Rage – Shapeshift into a Dire Werebear for 10 seconds gaining 20% bonus damage and 20% Damage Reduction. Damage bonus is increased by 3% each second while in this form. Kills extend the duration by 1 second up to 10 additional seconds.

  • Prime Grizzly Rage – You are Unstoppable while Grizzly Rage is active.
  • Supreme Grizzly Rage – Gain 8% Base Life as Fortify per second while in Grizzly Rage is active.

Passives

  • Defiance – Nature Magic Skills deal 4% increased damage to Elites.
  • Circle of Life – Nature Magic Skills that consume Spirit Heal you for 1% of your Maximum Life.
  • Natural Disaster – Your Earth Skills deal 4% increased damage to Vulnerable enemies. Your Storm Skills deal 4% increased damage to enemies that are Stunned, Immobilized, or Knocked Back.
  • Resonance – Nature Magic Skills deal 2% increased damage. Triple bonus if an Earth Skill is the next Skill cast after as Storm Skill, or a Storm Skill is the next Skill cast after an Earth Skill.
  • Defensive Posture – Increases the amount of Fortify you gain from all sources by 5%.
  • Thick Hide – Whenever you are Stunned, Immobilized, or Knocked Back, Fortify for 6% Base Life.
  • Nature’s Resolve – 5% chance when struck to Fortify you for 4% Base Life.
  • Unrestrained – Reduce the duration of Control Impairing Effects by 3%. Triple this effect while you have Fortify for over 50% of your Maximum Life.

Diablo 4 Druid Capstone Talents skill tree

  • Perfect Storm – Your Storm Skills grant 2 Spirit and deal 20% increased damage when damaging a Vulnerable, Immobilized or Slowed enemy.
  • Nature’s Fury – Casting an Earth Skill has a 20% chance to trigger a free Storm Skill of the same category. In addition, casting a Storm Skill has a 20% chance to trigger a free Earth skill of the same category.
  • Earthen Might – Lucky Hit: Damaging enemies with Earth Skills has up to a 5% chance to: Restore all of your Spirit; Cause your attacks to be guaranteed Critical Strikes for 5 seconds. This chance is increased by: 10% for Critical Strikes; 10% if the target is Stunned, Immobilized, or Knocked Back.
  • Ursine Strength – Gain 20% additional Maximum Life while in Werebear form and for 3 seconds after leaving Werebear form. While Healthy, deal 30% increased damage.
  • Bestial Rampage – After being a Werewolf for 2.5 seconds, gain 20% Attack Speed for 15 seconds. After being a Werebear for 2.5 seconds, deal 20% increased damage for 15 seconds.
  • Lupine Ferocity – Every 6th Werewolf Skill hit Critically Strikes and deals 60% increased damage.

That covers the Diablo 4 Druid skill tree and talents. Check out Diablo 4 – How to Get Murmuring Obols, Whispering Keys, and Open Silent Chests, Diablo 4 – How to Switch Weapons, and Diablo 4 Holy Cedar Tablet Choice – Does It Matter?