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Sam Barlow working with Eko and MGM on interactive television series
Will have no relation to the first game's story.
After just over a month on sale.
Has a definitive version of the story in his head, but won't share it with players.
Steve looks into one of the internet's favourite counter-arguments to games which feature no man-shooting.
Does for games "what True Detective did for the cop show and what Serial did for the true crime podcast," says creator.
Described as a crime fiction game with non-linear storytelling.