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Has been in development since the game shipped, but it takes time.
Solid demand for the Season Pass, says Take-Two.
2K animator's LinkedIn profile spills the beans.
As the weekend approaches, Brendan Caldwell answers the BioShock Infinite questions no one else dared to ask. Warning: Spoilers within.
Was brought on by Irrational as a 'closer', suggesting role was never intended to be permanent.
BioShock Infinite is a strange game, but an important one.
Analysts had put the development and marketing budgets at $100 million a piece.
Three add-on packs for the price of two, plus other bonuses.