The latest in Features (page 67)
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Google Stadia is intriguing, but will be defined by its games
I recently went to Google headquarters to play on the Stadia, the company’s upcoming game-streaming platform. While I was on the tube, I had…
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I made Death Stranding in Red Dead Redemption 2
‘Come with me, and you’ll be in a world of pure imagination,’ said Gene Wilder, in that film about a series of unfortunate events…
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Game Box Art Critique November: Death Stranding, Star Wars Jedi: Fallen Order, Pokémon Sword
Each month, we invite élite art critic Braithwaite Merriweather to appraise the box art of the latest game releases. In between his time spent…
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Could Apple Arcade get me into mobile games?
Why is it that I should still be dubious of mobile gaming? It can’t be the thought of cramming a game into a small…
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Grand Theft Auto: San Andreas is 15 years old and sounds as clear as ever
The city of Los Santos, fifteen years after it appeared in Grand Theft Auto: San Andreas, is a sight for the misty-eyed. But where…
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Okami 2 should spread its wings, literally
In 2006, two games came out that had you playing as a wolf. One of them was The Legend of Zelda: Twilight Princess, in…
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Game Box Art Critique October: Luigi’s Mansion 3, Call of Duty: Modern Warfare, The Outer Worlds
Each month, we invite élite art critic Braithwaite Merriweather to appraise the box art of the latest game releases. In between his time spent…
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PS5’s PlayStation Assist, I don’t want your help
News sprang up this week, by way of a patent, that Sony is working on – or at least considering – something called PlayStation…
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The MediEvil remake takes us back to the Goth ‘90s
‘It has risen again… Fate has given it a second chance, a chance to forget the ignoble truth.’ Such were the first words heard…
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Control’s AWE expansion could be the start of a Remedy-style Avengers
It’s the font. It looks as if someone has taken the title ‘Alan Wake’, just as it appeared on the box, and squeezed it,…