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Playdeadâs Inside, the studioâs follow-up to indie darling Limbo, is very much in the mould of its predecessor: a story told without words, a tale of fear and discovery, an adventure through gorgeous and sometimes alien environments. It has the charm of a Pixar short with the brutality of cage fighting, puzzles that are smart yet make the player feeler even smarter. Inside delights from start to finish, tying all the above together with effortlessly simple controls that never put a foot wrong.
You control a young boy, clearly on the run from something, even if that something isnât clear. And that is more or less the premise of the game: run from the badness thatâs trying to get you. Youâll run and jump as you make your way across the glorious game world, but this isnât a precision platformer. In fact the experience is closer to what are now commonly referred to as âwalking simulatorsâ, albeit across a 2D plane and with a lovely bunch of environmental puzzles.
Puzzles come in all shapes and sizes, taking some of gamingâs most tried and tested scenarios and giving them a neat spin. There are crates, water levels, switches, elevators, launch pads and more, but they are designed so well here that they feel fresh. Youâll likely be able to work through the entire game in around four hours, and that will include a few moments of head scratching. Itâs unlikely youâll become unstuck by a puzzle as the solutions are always logical and in the vicinity of the origin point.
Death will arrive with relative frequency and usually with alarming bluntness. In one memorable sequence you must make it across platforms that are being battered by blasts of air so strong they blow the poor lad to pieces if heâs not in cover. Itâs pretty grim, but somehow also not as dark as you might imagine. The gameâs tone has comical undertones at times, despite the deadly serious topics at play.
Part of Insideâs appeal lies in the wonderful and believable world Playdead has created. Limbo was entirely monochrome and quite flat, with a small amount of depth coming from backdrops. Inside retains the 2D movement, but the environment is fully realised in three dimensions, and thereâs colour â muted colour, but colour all the same. Insideâs full of tremendous smaller details that will make you smile, a real believability to animation, and exquisite lighting.
If youâre reading this nothing beyond some minor details have been spoiled. Donât risk finding out more before you play. Donât baulk at the £15.99 price tag. Inside is an essential purchase and a game youâll be desperate to talk about to friends. Donât miss out on what will surely be one of the best games of this generation.
Version Tested: Xbox One