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Blizzard Entertainment has announced that World of Warcraft has now exceeded one million paying players in North America, taking the combined subscriber total to over four million.
“It’s very rewarding to see so many new and returning players logging in to play World of Warcraft daily,” said Mike Morhaime, president and cofounder of Blizzard Entertainment. “With the continued support of our retail partners, World of Warcraft has reached more than one million paying customers in North America well before its one-year anniversary in November. We would like to express our appreciation to both the players and our retail and license partners for helping us make World of Warcraft one of the most popular online games in the world.”
The game has been the top selling MMORPG in North America since its release in November 2004, and has had similar success all over the world. Following recent releases in China and Singapore, WoW will soon be released in Taiwan.
World of Warcraft
- Platform(s): macOS, PC
- Genre(s): Fantasy, Massively Multiplayer, Massively Multiplayer Online, RPG