While it still isn't clear how big a gap there may be between the Xbox 360 and Xbox One versions of Titanfall, Bluepoint Games has revealed that the last-gen version of the game "runs above 30fps".
"Titanfall on the Xbox 360 is the true experience: all the maps, modes, pilots, titans, weapons, burn cards, you name it, found in the Xbox One and PC versions," explained senior producer Daryl Allison.
"The game looks great, sounds great, and above all it plays great. There are of course some technical differences that are due to the technical limitations of the hardware - for example, the game runs above 30fps - but rest assured, the intense 6v6 wall-running, titan dropping action is all there."
By comparison, the Xbox One version targets 60 frames per second.
Footage of the Xbox 360 version has yet to be seen, despite the game being due to release in North America next Tuesday, April 8. A UK release follows next Friday.
"We wanted Xbox 360 gamers playing Titanfall at the same time as everyone else, but it needed more time," added Allison. "EA and Respawn made the right call and the extra time has paid off. Titanfall on the Xbox 360 is definitely a game that Bluepoint Games is proud of, and we're excited for you to get your hands on it. Beginning April 8th, millions of Xbox 360 gamers around the world will hear those thrilling words 'Your titan is good to go. Call it when ready', and we couldn't be more excited."